RGB Prefab Scatter and prefab brush tool View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.42 or later
Package size
5.6 MB
Files
15
Favorites
7
Views in the past week
11

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$5.00 on

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RGB Prefab Scatter and prefab brush tool

by Syed zain ul abideen (opens in new tab)

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RGB Prefab Scatter & Brush Tool lets you scatter and place prefabs on terrain meshes using an RGB mask, with customizable density, scale, rotation, and brush size for efficient scene creation.

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Price history

Last 6 months

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Price history for RGB Prefab Scatter and prefab brush tool, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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RGB Prefab Scatter and prefab brush tool screenshot 1

RGB Prefab Scatter and prefab brush tool screenshot 1

About this asset

The RGB Prefab Scatter & Brush Tool for Unity enables users to automatically and manually scatter prefabs across terrains and meshes using an RGB texture mask. The package provides full customization for density, scale, rotation, and brush size, making it suitable for various genres like environmental design, procedural generation, and game world creation.

You can fine-tune the distribution of prefabs based on RGB channels, allowing for diverse and realistic scene detailing. With the added Brush Mode, you can manually place prefabs with a dynamic, adjustable brush, while the eraser tool ensures easy corrections. This versatile tool is perfect for creating natural landscapes, complex environments, or simply adding variation to your scene. It’s ideal for game developers, level designers, and artists looking to enhance their projects with minimal effort.

From the publisher's Asset Store listing.

Technical details

Key Features:

  • RGB Mask-Based Prefab Scattering: Automatically scatter prefabs based on red, green, and blue channels in an RGB texture.
  • Customizable Density: Adjust the density for each RGB channel to control the distribution of prefabs.
  • Brush Mode: Manually place prefabs with adjustable brush size, density, and random height offset.
  • Randomization: Control prefab scale, rotation (including random Y-axis rotation), and position for variation.
  • Eraser Tool: Easily remove prefabs within the brush area for precise adjustments.
  • Prefab Management: Supports multiple prefabs for each RGB channel, with the ability to customize and add new ones.
  • Terrain and Mesh Support: Works with any mesh or terrain, ideal for outdoor and environment-based projects.
  • Parent Object Creation: Automatically creates a parent object to organize scattered prefabs for easy management.
  • Optimized for Large Scenes: Handles large terrains and meshes efficiently, ensuring smooth performance.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.42f1 Compatible Compatible Compatible

As listed on the Asset Store.