Dynamic Day/Night Cycle: Lite View on Asset Store (opens in new tab)

Package details

Latest version
1.4
Last updated
First released
Unity version
2021.3.45 or later
Package size
473 KB
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Dynamic Day/Night Cycle: Lite

by itsMakingThings (opens in new tab)

2 ratings, too few to average

A lightweight, customizable day-night cycle system with smooth environmental blending, time control, and dynamic fog/water color support.

Price $5.00

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Price history

Last 6 months

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Price history for Dynamic Day/Night Cycle: Lite, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Dynamic Day/Night Cycle: Lite screenshot 1

Dynamic Day/Night Cycle: Lite screenshot 1

About this asset

**UPGRADE AVAILABLE** Advanced, Lightweight Day–Night & Seasonal Sky System

Bring your worlds to life with this easy-to-use Day/Night Cycle System. Designed for flexibility, it smoothly transitions ambient lighting, directional light rotation, fog, and water color based on in-game time.

Supports:

  • Real-time progression or manual time control.
  • Adjustable sunrise, midday, sunset, and night lighting settings.
  • Dynamic fog and water color blending.
  • Optional UI clock display.
  • Supports both stylized and realistic projects.

Perfect for open-world, survival, simulation, and casual games.

Fully customizable - no coding required for typical setups.

* The city in the demo uses the awesome FREE SimplePoly City - Low Poly Assets

From the publisher's Asset Store listing.

Technical details

Key Features:

  • Real-time day/night progression with adjustable speed.
  • Manual time setting or smooth time resets.
  • Daybreak, Midday, Sunset, Night.
  • Blend between 4 customizable lighting profiles
  • Dynamic sun rotation based on time of day.
  • Supports fog color and density blending.
  • Water color blending with any material using a color property.
  • Optional TMP UI clock that updates automatically.
  • Forward-only time mode for narrative-driven games.
  • Lightweight — minimal impact on performance.

Compatibility:

  • Unity 2020.3 LTS and above.
  • Works in Built-in Render Pipeline
  • Works with URP and HDRP, but not with the setup in the project provided

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.45f2 Compatible Compatible Not listed

You will need TextMeshPro for the UI elements (like the clock display) to work, but these are optional and not required for the component to work.

The demo scene was set up in Built-In render pipeline so if you open in URP, you will need to set up the materials yourself.

As listed on the Asset Store.