QUBIC - Modular Builder View on Asset Store (opens in new tab)

Package details

Latest version
1.3.4
Last updated
First released
Unity version
2022.3.43 or later
Package size
756 KB
Files
111
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267
Views in the past week
148

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QUBIC - Modular Builder

by Star Twinkle (opens in new tab)

4.9 / 5 · 10 ratings

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5 stars 9
4 stars 1
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Modular building tool for Unity Editor. Instantly design multi-story buildings, dungeons or mazes with smart prefabs, auto room logic, and interior props - perfect for fast level design.

Price $59.00

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Price history

Last 6 months

USD
Price history for QUBIC - Modular Builder, 6 months Current $59.00; lowest $29.50; highest $59.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 1.3.4 released 16 Jun 2026 v1.3.4

Asset preview

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QUBIC - Modular Builder screenshot 1

QUBIC - Modular Builder screenshot 1

About this asset

QUBIC is a fast and intuitive editor tool for constructing architectural designs in Unity using modular prefabs.

QUBIC lets you draw rooms like in a map editor, and builds the entire structure around them: walls, floors, doors, windows, stairs, props and furniture.

Just draw or move rooms in the scene view - everything updates instantly. Doors and passages are placed automatically, furniture spawns according to rules, and multi-story buildings stay connected by logic, not by hand.

No need to place each wall, align doorways, or manually decorate interiors - QUBIC handles the structure so you can focus on your ideas.

⚡ Fast & Interactive Building

  • Draw rooms and corridors directly in the scene
  • Instant live updates on any change (movement, resize, style)
  • Smart room logic automatically places doors, arches, rails, windows

🏗 Modular Construction

  • Grid-based snapping for accurate placement
  • Supports multi-floor structures, with logic across levels
  • Customizable room styles with easy switching

🪑 Interior Generation

  • Rule-based furniture spawning (curtains, beds, carpets, etc.)
  • Auto prop placement per room/floor
  • Support for bridges, balconies, atriums, rails, fences, rooftops

🧠 Smart Prefab System

  • One-click prefab setup using tag rules - no coding
  • Edit prefabs directly in-place and see instant updates
  • Style override for individual rooms or entire buildings

🧭 Advanced Tools

  • Debug view for placement rules and cell logic
  • Different door/connection strategies (e.g., labyrinth, tree, fully connected)
  • Isometric view support for easier 2.5D game layout

Designed For

  • Level designers working with modular kits
  • Game prototypes that need quick interior spaces
  • Dungeon/corridor design tools
  • Architectural previsualization

🚩[Discord]

🚩[Online Documentation]

🚩[Offline PDF]

From the publisher's Asset Store listing.

Technical details

Before You Buy

  • This is an editor tool for manually drawing buildings, mazes, or dungeons.
  • This tool can be used to draw buildings or create levels at runtime. However, the asset does not include a GUI for runtime drawing.
  • Requires your own modular prefab set (walls, floors, doors, etc.)
  • While Qubic is compatible with most prefab types, certain prefab sets may not be fully compatible. Also, in some cases, specialized prefabs, like columns for wall corner connections, may be needed to achieve optimal results.

Performance

All updates are real-time - even buildings with thousands of cells update in milliseconds. You can have multiple buildings in a single scene, each with separate settings and styling.

Rule-Based Spawning

Prefab logic is driven by tags and naming - no code needed. You define spawn behavior based on placement type, floor number, and room style, allowing consistent and predictable results.

At the same time, it is a very flexible and extensible tool. You can write own spawn logic via API.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.43f1 Compatible Compatible Compatible Compatible

Unity6 compatible

As listed on the Asset Store.