TextureNoiseMixer View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.59 or later
Package size
7.6 MB
Files
18
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2
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TextureNoiseMixer

by PeterCyn (opens in new tab)

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Procedural texture generator using Perlin noise and region blending. Ideal for terrain, maps, or stylized environments. Editor and runtime compatible.

Price $4.99

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Price history for TextureNoiseMixer, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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About this asset

TextureNoiseMixer is a Unity editor/runtime tool designed to generate procedural textures using Perlin noise, customizable region layers, and texture blending. It is ideal for developers creating terrain, world maps, or stylized game environments that need dynamic, noise-driven texture output.

You can define regions using MixElement, which allows you to specify color, height thresholds, and tileable textures. The system then generates one or more texture maps, including:

  • Color maps based on regions
  • Grayscale noise maps
  • Blended texture maps (using your input textures)
  • Tiled outputs for use in world streaming or grid-based games

It works both in the editor and at runtime, making it suitable for game genres like:

  • Strategy / 4X
  • Survival and crafting games
  • Roguelikes and map-based adventures
  • Procedurally generated or open-world games

Includes async-ready methods and cancellation token support for editor tools or runtime workflows.

From the publisher's Asset Store listing.

Technical details

  • Generate procedural terrain textures using Perlin noise
  • Support for custom color regions and texture blending
  • Outputs: Color Map, Noise Map, Texture Map, or all three combined
  • Tileable output generation (split large texture into grid)
  • Configurable noise settings: octaves, persistence, lacunarity, seed, and scale
  • Async-friendly API with optional CancellationToken
  • Lightweight and script-based – works in both Editor and Runtime
  • Great for use in strategy games, top-down RPGs, survival maps, or any game using noise-based world generation

This package contains original assets created by the author as well as some textures licensed under CC0 (Creative Commons Zero). For more details, see the Third-Party Notices.txt file included in the package.

Unity Version: Tested with Unity 2020.3 and above

Render Pipelines: Compatible with Built-in, URP, and HDRP

Platforms: All supported Unity platforms (since it produces standard Texture2D assets)

Dependencies: None

Source Code: Included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.59f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.