Inventory Framework PRO OFFICIAL SALE

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The purpose of this package is to provide a versatile and extensible solution for creating inventories in Unity. Its design allows developers to quickly set up functional inventories while offering the flexibility to extend and adapt to custom use cases.

The framework supports a variety of inventory types, making it suitable for a wide range of games.



⚠️ Please Read Before Purchasing

This asset is designed with intermediate to advanced Unity developers in mind. While basic functionality can be achieved with a few drag-and-drop actions, a solid understanding of C# and Unity's UI Toolkit is expected to unlock its full potential. There is a learning curve in understanding the visual styling aspect and overall architecture of the system, which are key to fully customizing and extending the asset.



💡 Try Before You Buy

A free version is available, which may already meet your needs. It also serves as a hands-on preview of the asset's structure, workflow, and capabilities. We encourage you to explore it first to ensure the asset aligns with your project requirements and your level of understanding.



📦 What’s Included

The package comes with a set of inventory types, an item system and a collection of interactive demos showcasing the system's flexibility:


🧱 Core Inventory Types

  • List Inventory – for simple item collections (e.g., hotbars or bags)
  • Set Inventory – for slots with fixed positions (e.g., equipment)
  • Grid Inventory – for variable-sized items in a spatial layout (e.g., grid-based backpacks)

🎮 Included Demos

These demos are not full games, but practical showcases of what can be built using the system:

  • BasicMinecraft-inspired inventory
  • ARPGDiablo/PoE-style system with grid layout and restrictions
  • FPS Survival – A survival-style inventory inspired by DayZ/Escape from Tarkov with rotatable items
  • Backpack – A setup inspired by Backpack Battles with rotatable items and irregular shapes

✨The demos highlight key behaviors:

  • Drag-and-drop interaction
  • Ctrl+Click quick transfers
  • Item stacking and unstacking
  • Tooltips on hover
  • Slot type restrictions
  • Tabs
  • Action Sounds
  • Save and Load player data in JSON format

Additionally, demos implement several custom inventory types to demonstrate extensibility:

  • Player stash
  • Item shop
  • Crafting bench
  • Loot chest
  • Character sheet