Basic Save System View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.41 or later
Package size
547 KB
Files
46
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3

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Basic Save System

by Pixel Arts Creative (opens in new tab)

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The easiest, most flexible way to implement saving in Unity. Supports JSON or Binary formats, AES/XOR encryption, auto-saving, and save slots.

Price $5.99

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Price history for Basic Save System, 6 months Current $5.99; lowest $5.99; highest $5.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Basic Save System screenshot 1

Basic Save System screenshot 1

About this asset

The Basic Save System is a flexible and developer-friendly saving framework for Unity. It supports multiple formats (JSON/Binary), encryption methods (XOR/AES/None), autosaving, custom save slots.

Designed with extensibility in mind โ€” add your own save data and integrate in minutes.

๐Ÿงช Use Cases

  • Save player stats, inventory, progress, preferences
  • Profile systems with multiple save slots
  • Encrypted saves for secure data
  • Quick integration for prototypes and full games

โš™๏ธ Requirements

  • Unity 6.0 LTS or newer (Should work with previous Unit versions)

๐Ÿ“„ License

Commercial and personal use.

Fully open to extend, modify, and ship with your game.

๐Ÿงฐ Support & Documentation

Full documentation included in Markdown and PDF formats.

Fast email support + in-editor comments on all core classes.

Visit our website

From the publisher's Asset Store listing.

Technical details

๐Ÿš€ Key Features:

  • โœ… Plug & Play Save System - Just implement ISaveable, and the system handles the rest โ€” capture, restore, and format saving is automatic.
  • ๐Ÿง  JSON or Binary Format - Choose between readable JSON or fast and compact Binary format.
  • ๐Ÿ”’ Built-in Encryption - Protect your save files with XOR or AES encryption โ€” or none at all.
  • ๐Ÿ•น๏ธ Save Slot Support - Easily create, switch, and manage custom save slots at runtime.
  • ๐Ÿ•’ Auto-Save with Interval - Enable timed autosaves with full control from code or UI.
  • ๐Ÿงฉ Modular & Extensible - Easily extend with your own save data types.
  • ๐ŸŽฎ Demo Scene Included - Try it out immediately with a fully functional demo scene and UI.

๐Ÿ“ฆ What You Get

  • โœ… Full Source Code (C#)
  • โœ… JSON & Binary serialization
  • โœ… XOR and AES encryption strategies
  • โœ… Auto-save system with interval
  • โœ… Runtime UI Save Panel (customizable)
  • โœ… Save Slot Management system
  • โœ… Demo scene with player stats
  • โœ… Extensible architecture (interface-based)
  • โœ… Clean, commented, production-ready code
  • โœ… Complete PDF + Markdown documentation

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.41f1 Compatible Compatible Compatible

As listed on the Asset Store.