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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 6000.0.24 or later
- Package size
- 1.8 MB
- Files
- 77
- Favorites
- 14
- Views in the past week
- 9
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- $7.50 on
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Simple Build System
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Simple to use and easily customizable automatic build system.
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Previous price
$10.00
Price $7.99
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Simple Build System screenshot 1
About this asset
This 3D automated build system can take any mesh or terrain and add a grid to it. The grid can then be used to place buildings by the player. This tool is intended for either top down city builders or first person games with a building system.
Build area grid customization settings include:
- Cell Size
- Freeplace, flat, or complex build grid modes
- Maximum angle to draw grid lines (and allow buildings to be placed)
- Whether or not to visually show the grid
- Grid Y offset
- Build areas work as intended while being scaled, rotated, and nested/parented
Building customization settings include:
- Size (how many cells it takes up (x, z)
- Can rotate
- Is a foundation built under the building on uneven ground
- Can buildings be stacked on top of it
From the publisher's Asset Store listing.
Technical details
Key features:
- grid creation on any mesh/terrain.
- building on grids.
- automatic foundations for buildings.
- 3 grid types which effect grid creation and building:
- free place: Buildings can be placed anywhere on the mesh.
- flat: buildings are snapped into a grid pattern but always on the same y level (optionally added foundations).
- complex: buildings are snapped into a grid pattern and follow the terrain height of the mesh/terrain.
- Maximum angles for complex building so a building won't be placed on the edge of a cliff if you don't want it to.
- Easy to make exclusion zones (parts within a mesh where the grid and therefore buildings will not be placed) by simply putting a collider on a complex building. Great for making water areas, forests, etc that you don't want to be buildable.
- User friendly automatic building scaling. If a building is 2x2 grids in size, it will scale up or down depending on the grid size of a build area.
Whats in the box:
- 2 Demo scene
- 6 Object prefabs
- 6 MonoBehaviour C# scripts
- 2 Editor C# scripts
- 1 ScriptableObject C# script
- 5 Building object data examples
- 1 Terrain data example
- 6 Materials
- 1 PNG Texture
- 1 Shader
- 1 Physics material
- 39 fbx meshes
Link to external readme:
https://github.com/ThomasMarascia/SimpleCityBuilder
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.24f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.