Procedural Floating Island Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
6000.0.38 or later
Package size
114.6 MB
Files
137
Favorites
33
Views in the past week
43

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Last checked
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$14.99 on

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Procedural Floating Island Generator

by Emergent Behavior Studios (opens in new tab)

5.0 / 5 · 8 ratings

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  • Price drop

Create stunning procedural floating islands in seconds.

Discount -40% Previous price $24.99 Price $14.99

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Price history

Last 6 months

USD
Price history for Procedural Floating Island Generator, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.1.0 released 23 Sep 2026 v1.1.0

Asset preview

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Procedural Floating Island Generator screenshot 1

Procedural Floating Island Generator screenshot 1

About this asset

Stop sculpting floating islands by hand... and focus on your actual game.

Designing vertical sky realms is tedious. Sculpting the underside of floating islands, managing geometry, and placing them naturally takes hours of valuable development time.

Procedural Floating Island Generator turns those hours into seconds.

With a single click, generate production-ready floating islands with endless variety. Whether you need a single massive "hero" island for your RPG or an infinite field of debris for an arcade flight sim, this tool handles the math so you can focus on the gameplay.

🎮 WHY YOU NEED THIS:

  • Zero "Blank Canvas" Syndrome: Generate a unique starting point instantly.
  • Your Art Style, Your Rules: Low poly? Realistic? Stylized? The generator focuses on the mesh shape - you apply your own materials and textures to match your game’s aesthetic perfectly.
  • Production Ready: Generates standard Unity meshes with colliders. Drag, drop, and start walking or flying immediately.

🚀 CORE FEATURES:

🎨 Infinite Variation Engine

You'll NEVER get the same island twice. Tweak over 20 parameters, including shape, extrusion, and noise. From massive flat-top mesas to jagged, dangerous spires.

👀 Real-Time Visualizer

Don't guess what the code will do. Use the custom Inspector tool to preview, tweak, and regenerate islands in real-time before you commit.

💾 One-Click Prefab Export

Happy with your island? Click "Save." The tool instantly creates a prefab with mesh and texture assets saved to your project, ready for reuse across scenes.

🛠️ Developer-First API

Need to generate levels at runtime? The API is fully documented and simple. Pass a position and a seed, and watch your world build itself.

📦 WHAT'S INSIDE:

  • 7 Presets: Includes "Classic," "Snowy Colossus," "The Spire," and more to get you started instantly.
  • Smart Placement Tool: Algorithms that help you place clusters of islands naturally without them overlapping or looking artificial.
  • Full Source Code: 100% C# access. Learn from the code, extend it, or customize the generation logic to fit your specific needs.
  • 3 Demo Scenes: Interactive Sandbox, Cinematic Showcase, and API usage examples.

Support & Contact:

Discord • Email

Technical disclosure: This tool is optimized for generating the structure of floating islands - specifically, the fascinating geometry of the underside and the general shape. The tops are generated relatively flat to ensure they are gameplay-friendly for character controllers and building placement. You can easily layer Unity Terrain or custom meshes on top for hills/mountains.

From the publisher's Asset Store listing.

Technical details

🪛 Tweakable procedural generation parameters:

  • Seed
  • Polygon Count
  • Polygon Extrusion
  • Mesh Rings
  • Radius
  • Top Height
  • Bottom Depth
  • Octaves (Horizontal)
  • Persistance (Horizontal)
  • Lacunarity (Horizontal)
  • Noise Scale (Horizontal)
  • Offset (Horizontal)
  • Octaves (Vertical)
  • Persistance (Vertical)
  • Lacunarity (Vertical)
  • Noise Scale (Vertical)
  • Offset (Vertical)
  • Top Regions (height, Color)
  • Bottom Regions (height, Color)
  • Material

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.6.2f1 Compatible Compatible Compatible Compatible
6000.0.38f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.