OmniDoor3D View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.38 or later
Package size
6.2 MB
Files
141
Favorites
20
Views in the past week
47

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

OmniDoor3D

by ABCodeworld (opens in new tab)

No ratings yet

  • Price drop

OmniDoor3D is your drop-in solution for a vast variety of working 3D doors - or other objects! OmniDoor3D is both a collection and a modular system in which you can include your own doors.

Discount -100% Previous price $15.00 Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for OmniDoor3D, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 30

OmniDoor3D screenshot 1

OmniDoor3D screenshot 1

About this asset

Welcome to OmniDoor3D, your drop-in solution for a vast variety of working 3D doors - or windows, or almost any opening part of an environment or object! OmniDoor3D is not only a highly useful collection of existing doors - it is a modular system in which you can include your own doors with your own models, textures, and sounds.

OmniDoor3D includes many preset types of doors or windows, built with original code, 3D models and textures, which are yours to use. Sample SFX are also included using public domain or free license audio (see ‘Docs\asset credits.txt’ for info about sources and reuse). Paneled doors, windowed doors, garage doors, hatches, fence gates, portcullises, lids, and more are included as presets for you to use and learn from. And OmniDoor3D works properly at any position, scale, or rotation you need. You can also change the configuration of an OmniDoor3D at runtime and it dynamically updates - change the door type, sounds, behaviour, or visuals!

OmniDoor3Ds support locked and unlocked states. Doors can open / close automatically, and be controlled via script. Auto and controlled modes can operate concurrently. You can have a door controlled by multiple controllers. You can set any number of doors to the same controller. Controllers are easy to use, and examples for controllers are in the example scene. Additionally to the controller, several potentially useful door related events have been exposed for your scripts to respond to.

OmniDoor3D comes with some foundational motion types that are customizable in several ways. You can control the timing and speed of opening and closing. You can combine and nest doors and use motion types to create intricate and advanced doors, or even useful moving objects such as platforms or elevators. Doors can also be linked together so that they open and close at the same time, allowing even more complex door combinations such as folding, multi-sectioned, dilating, telescoping, rolling, and more. The limit is your creativity!

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.38f1 Compatible Compatible Compatible Compatible

The asset is compatible with all pipelines. It has materials that need to be converted if using it in URP or HDRP.

As listed on the Asset Store.