Stylized Rainbow Trails View on Asset Store (opens in new tab)

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Latest version
0.1.0
Last updated
First released
Unity version
6000.0.23 or later
Package size
113 KB
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Stylized Rainbow Trails

by Luminary Labs LLC (opens in new tab)

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Stylized Rainbow Pack: Unity VFX Graph with 30 gradient presets, 3 trail styles (looping, S-curve, continuous), and a demo scene—create vibrant, customizable rainbow trails with ease.

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Price history

Last 6 months

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Price history for Stylized Rainbow Trails, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Stylized Rainbow Trails video 1 (plays on the Asset Store)

About this asset

The Stylized Rainbow Pack is a ready-to-go VFX Graph for Unity (6.0+) URP that makes it insanely easy to add living, breathing rainbows to your scenes. Drop in one optimized Graph and choose between three prefab styles—endless loops, elegant S-curves, or smooth continuous arcs—then pick from thirty handcrafted gradients (neons, pastels, and everything in between) via a simple slider or swap in your own.

Beyond color and shape, everything is exposed: particle spawn rate, trail thickness, glow size/alpha, noise-driven turbulence, burst velocity, even how tightly the trail hugs its control-point curve. You get up to four user-assigned Transforms (A–D) to sculpt your own Bezier path—just drag any GameObject into those slots, tweak its position/rotation/scale, and watch your rainbow weave through the world.

Included is a polished demo scene with animated camera fly-throughs so you can preview every style and gradient instantly. Under Unity’s standard license and compatible only with URP on 6.0+ —perfect for everything from small indie levels to epic VR adventures. 🌈

From the publisher's Asset Store listing.

Technical details

1 Customizable VFX Asset

3 Unique VFX Styles

30 Style Variant Prefabs 

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.23f1 Not listed Compatible Not listed

Unity Visual Effect Graph must be in use. 

As listed on the Asset Store.