Simple Impostors View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.19 or later
Package size
25.8 MB
Files
16
Favorites
6
Views in the past week
8

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$18.99 on

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Simple Impostors

by Cartridge (opens in new tab)

1 rating, too few to average

Simple Impostors is a lightweight tool designed to increase performance by replacing high-poly meshes with texture-based Impostors. Simple way to improving performance in games with super easy setup.

Price $18.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Simple Impostors, 6 months Current $18.99; lowest $18.99; highest $18.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Simple Impostors screenshot 1

Simple Impostors screenshot 1

About this asset

Simple Impostors allows developers to replace complex 3D models with camera-facing textures, significantly improving game performance. This package is ideal for scenes with large numbers of objects like foliage, crowds, or distant architecture, maintaining high frame rates without sacrificing visual quality. The tool is easy to set up, offering both pre-rendered and runtime impostor generation options. It is best suited for developers seeking a straightforward, no-fuss impostor system without advanced features like animated mesh or HDRP support. If you are looking for some advanced features, "Simple" Impostors might not be what you are looking for.

From the publisher's Asset Store listing.

Technical details

  • Bake-and-Replace Workflow: Automatically generates camera-facing impostor textures from 3D models.
  • Built-in LOD Integration: Automatically swaps high-poly meshes with impostors based on distance.
  • Pre-Render & Runtime Options: Supports both pre-rendered impostors for optimal performance and runtime-generated impostors for dynamic content.
  • Easy Setup: Drag and drop scripts to models for instant setup—no custom shaders or extra scripting required.
  • Flexible Configuration: Customize settings like capture count, image resolution, and quad size to fine-tune the impostor appearance.
  • Memory Efficiency: Uses textures instead of geometry, which is more memory-efficient for scenes with numerous objects.
  • Runtime Compatibility: Can be used in games with dynamic content, such as customizable equipment or procedurally generated objects.
  • SRP and URP Support: Currently supports both SRP and URP.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.23f1 Compatible Compatible Not listed
2022.3.19f1 Compatible Compatible Not listed

As listed on the Asset Store.