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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2021.3.42 or later
- Package size
- 1.4 MB
- Files
- 23
- Favorites
- 12
- Views in the past week
- 14
Price tracking
- Last checked
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- Lowest recorded
- Free on
Keywords
customized objects gravity
Give your objects dynamic gravity that adapts to nearby surfaces—walls, ceilings, anything! Perfect for zero-G, alien worlds, or creative gameplay mechanics. One script, endless possibilities.
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Price history
Last 6 months
USDAsset preview
1 / 5
customized objects gravity screenshot 1
About this asset
This package provides a customizable gravity system where objects are dynamically pulled toward the nearest surface, enabling wall-walking, ceiling movement, and more. Ideal for sci-fi, puzzle, or platformer games. You can tweak gravity force, detection radius, and Rigidbody settings to suit your game’s physics and feel. The system is lightweight, relies on a single script, and works seamlessly with Unity's physics engine, making it easy to integrate and expand.
From the publisher's Asset Store listing.
Technical details
- Dynamic gravity system based on nearest surface detection
- Objects can walk on walls, ceilings, or any geometry
- One lightweight and easy-to-use script
- Adjustable gravity force and detection radius
- Supports custom gravity layers to prevent unwanted interactions
- Fully compatible with Unity Rigidbody physics
- Works with all major render pipelines (Built-in, URP, HDRP)
- No coding required for setup—just drag, drop, and tweak settings
- Efficient update cycle (gravity recalculates every few frames)
- Great for sci-fi, puzzle, parkour, and unconventional movement mechanics
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2021.3.42f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.