SFAbilitySystem View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.44 or later
Package size
573 KB
Files
59
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SFAbilitySystem

by ARTEM KURANAKOV (opens in new tab)

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Powerful ability framework for Unity. Create tiered skills, passive effects & multiplayer-synced abilities with ease! Perfect for RPGs & card games.

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Price history

Last 6 months

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Price history for SFAbilitySystem, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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SFAbilitySystem screenshot 1

SFAbilitySystem screenshot 1

About this asset

SFAbilitySystem - Simple & Flexible Ability System for RPGs, Card Games, and More!

Elevate your game with this data-driven, modular ability system designed for Unity. Perfect for RPGs, card games, roguelikes, and any project requiring dynamic abilities with upgrade tiers, effects, and runtime modifications.

Key Features:

  • Tiered Progression System – Design abilities that level up (e.g., "Fireball → Inferno Blast → Meteor Storm")
  • Designer-Friendly - Everything can be easily adjusted in the Unity Inspector
  • Custom editors - made with love
  • Type-Safe Ability Management – Easily retrieve abilities with generics
  • Event-Driven Updates – Callbacks notify when abilities are added/removed/upgraded
  • ScriptableObject-Based – Fully customizable via Inspector without code changes
  • Dependency Injection (DI) Support – Works with Zenject, VContainer, or manual DI
  • Built for Multiplayer - Syncs effortlessly with Mirror, Netcode, or Photon. Event-driven updates ensure abilities stay in sync.
  • No dependencies – Clean, performance-optimized code.

From the publisher's Asset Store listing.

Technical details

  • Tiered Abilities
  • Multiplayer-Ready
  • DI-Ready
  • Performance Optimized

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.44f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.