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Latest version
5.1.0
Last updated
First released
Unity version
6000.0.47 or later
Package size
398.9 MB
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326
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Game Tools

by Boris Lazeyras (opens in new tab)

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A collection of fast, lightweight utilities to speed up your Unity development: FPS controller, camera systems, input triggers, splash screens, and more. Built for Unity. Supports both Input Systems

Price $25.00

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Price history

Last 6 months

USD
Price history for Game Tools, 6 months Current $25.00; lowest $20.00; highest $25.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov Version 5.0.0 released 9 Jun 2026 v5.0.0 Version 5.0.1 released 1 Jul 2026 v5.0.1 Version 5.1.0 released 15 Oct 2026 v5.1.0

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Game Tools screenshot 1

Game Tools screenshot 1

About this asset

Documentation

Download Playable Demo for PC

Download Playable Demo for Mac

๐Ÿš€ Game Tools โ€“ 50+ Gameplay, AI, Camera, UI & Environment Tools for Unity

Build Faster. Prototype Quicker. Create More.

Game Tools is a powerful collection of ready-to-use systems designed to accelerate game development in Unity.

Instead of spending weeks rebuilding common gameplay mechanics, Game Tools provides a complete toolbox of modular components that can be integrated into your project within minutes.

Whether you're creating an FPS, RPG, Survival Game, Horror Game, Open World, Adventure, Simulator, or Indie Project, Game Tools helps you focus on creating your game rather than reinventing core systems.

Built for Unity 6000+, every component has been designed with ease of use, flexibility, and performance in mind.

โญ Why Game Tools?

Most game projects require the same systems:

โ€ข FPS Controllers

โ€ข Camera Controllers

โ€ข Minimap Systems

โ€ข Day & Night Cycles

โ€ข Objective Markers

โ€ข Interactive Doors

โ€ข NPC Behaviours

โ€ข UI Utilities

โ€ข Audio Zones

โ€ข Trigger Events

โ€ข Environmental Effects

โ€ข Scene Management Tools

Game Tools brings these essential features together in a single package, allowing developers to rapidly prototype and build complete gameplay experiences.

๐Ÿ—บ Runtime Minimap & Navigation

Create professional minimap systems with minimal setup.

Features include:

โœ” Runtime Minimap Generation

โœ” Dynamic Mission Markers

โœ” Target Distance Display

โœ” Objective Direction Indicators

โœ” Large Map Support

โœ” Multiple Screen Anchor Positions

โœ” Automatic UI Generation

โœ” Easy Project Integration

Perfect for RPGs, survival games, simulations, and open-world projects.

โ˜€๏ธ Dynamic Environment & Weather Systems

Build immersive worlds with realistic environmental effects.

Included systems:

โœ” Geo Sun Cycle

โœ” Dynamic Day & Night Transitions

โœ” Sun Clock HUD

โœ” Dynamic Skyboxes

โœ” Cloud Layer Animation

โœ” Fog Zone Fader

โœ” Dynamic Environment Colors

โœ” Day & Night Audio Management

โœ” Dynamic Shadow Optimization

โœ” Environment Presets

Create realistic mornings, sunsets, storms, and atmospheric nights with only a few clicks.

๐Ÿšช Gameplay & Interaction Systems

Add interactive gameplay elements quickly and easily.

Includes:

โœ” Interactive Doors

โœ” Sliding Doors

โœ” Double Doors

โœ” Trigger-Based Events

โœ” Collider Events

โœ” Timed Events

โœ” Event Group Controllers

โœ” Scene Loading Systems

โœ” Object Activation Systems

Ideal for adventure, horror, simulation, and first-person games.

๐Ÿค– NPC Navigation & AI

Populate your worlds with intelligent characters.

Features:

โœ” Patrol Systems

โœ” Follow Behaviours

โœ” Flee Behaviours

โœ” Idle Behaviours

โœ” Random Patrol Paths

โœ” Loop Routes

โœ” Ping-Pong Routes

โœ” NavMesh Integration

Suitable for guards, enemies, civilians, animals, and ambient NPCs.

๐ŸŽฅ Camera Systems

Flexible camera solutions for multiple genres.

Included:

โœ” Mouse Look Camera

โœ” Camera Follow System

โœ” First Person Support

โœ” Vehicle Camera Modes

โœ” Free Fly Camera

โœ” Legacy Input Compatibility

โœ” New Input System Compatibility

Perfect for FPS, vehicle, simulation, and exploration games.

๐ŸŽจ Visual & Rendering Tools

Enhance the atmosphere of your game with powerful rendering utilities.

Includes:

โœ” Punchy Sky Presets

โœ” Skybox Management

โœ” Dynamic Shadows

โœ” Cloud Animation Systems

โœ” Fog Management

โœ” Environmental Color Control

โœ” Runtime Visual Adjustments

Supports:

โœ” Universal Render Pipeline (URP)

โœ” Built-in Render Pipeline

๐Ÿ”Š Audio Systems

Improve immersion with dynamic audio management.

Features:

โœ” Interior Audio Zones

โœ” Exterior Audio Zones

โœ” Day & Night Audio Switching

โœ” Trigger-Based Audio Events

โœ” Ambient Environment Control

Create believable and immersive game worlds.

๐Ÿงฐ Utility & Developer Tools

A collection of practical systems to speed up development.

Includes:

โœ” Keys Event System

โœ” Timer Event Manager

โœ” Mouse Lock Toggle

โœ” Startup Splash Screen

โœ” Object Mover & Rotator

โœ” Object Rotation System

โœ” UI Tooltip System

โœ” Runtime UI Helpers

โœ” Scene Utilities

โœ” Gameplay Helpers

Designed to save time during production and prototyping.

๐ŸŽฎ Suitable For

Game Tools is ideal for:

โœ” FPS Games

โœ” RPG Games

โœ” Survival Games

โœ” Horror Games

โœ” Open World Games

โœ” Adventure Games

โœ” Simulation Games

โœ” Indie Projects

โœ” Educational Projects

โœ” Rapid Prototyping

โœ” Commercial Productions

โš™ Compatibility

โœ” Unity 6000+

โœ” Universal Render Pipeline (URP)

โœ” Built-in Render Pipeline

โœ” New Input System

โœ” Legacy Input Manager

โœ” PC

โœ” Mobile

โœ” Single Player Projects

โœ” Commercial Projects

๐Ÿ”ง Easy to Customize

All systems are fully configurable through the Inspector and designed with a modular architecture.

Use only the tools you need or combine them to create complete gameplay frameworks tailored to your project.

Every component includes organized inspectors, detailed tooltips, and developer-friendly workflows.

โš“ Developed by โš“๐Ÿ’ชTEAM VICTOR & BORIS

Game Tools is actively developed and continuously improved with new features, optimizations, and quality-of-life updates.

Spend less time building common systems.

Spend more time creating great games.

From the publisher's Asset Store listing.

Technical details

Key Features

Gameplay Systems

  • Interactive Door System
  • Sliding Door Support
  • Double Door Support
  • Trigger Event System
  • Collider Event System
  • Timer Event Manager
  • Event Group Object Switcher
  • Startup Splash System
  • Quit Game Manager
  • Additive Scene Loader

Navigation & UI

  • Runtime Minimap Generator
  • Dynamic Mission Markers
  • Objective Direction Indicators
  • Target Distance Display
  • Multiple Screen Anchors
  • Runtime UI Generation
  • UI Tooltip System
  • UI GameObject Helper
  • Sun Clock HUD

AI Systems

  • NPC NavMesh Patrol System
  • Follow Player Behaviour
  • Flee Behaviour
  • Idle Behaviour
  • Loop Patrol Routes
  • Ping-Pong Patrol Routes
  • Random Patrol Routes
  • Unity NavMesh Integration

Camera Systems

  • Mouse Look Camera
  • Camera Follow System
  • First Person Camera Support
  • Free Fly Camera Mode
  • Vehicle Camera Mode
  • Legacy Input Support
  • New Input System Support

Environment Systems

  • Geo Sun Cycle
  • Day & Night System
  • Dynamic Skybox Management
  • Cloud Layer Animator
  • Fog Zone Fader
  • Dynamic Shadow Manager
  • Day & Night Audio System
  • Environment Preset System
  • Shared Environment Palette System

Rendering & Atmosphere

  • Punchy Sky Presets
  • Dynamic Environment Colors
  • Dynamic Fog Control
  • Cloud Animation System
  • Shadow Optimization Tools
  • Runtime Environment Adjustments

Utility Components

  • FPS Controller
  • Keys Event System
  • Mouse Lock Toggle
  • Object Mover & Rotator
  • Object Rotation System
  • Scene Utilities
  • Runtime Helpers

Custom Inspector Features

  • Organized Inspector Layouts
  • Styled Sections
  • Custom Categories
  • Detailed Tooltips
  • Beginner-Friendly Setup
  • Modular Architecture

Compatibility

  • Unity 6000+
  • Universal Render Pipeline (URP)
  • Built-in Render Pipeline
  • New Input System
  • Legacy Input Manager
  • PC Compatible
  • Mobile Compatible

Documentation

  • Included Documentation
  • Example Configurations
  • Inspector Tooltips

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.6.5f1 Compatible Compatible Compatible Compatible
6000.5.1f1 Compatible Compatible Compatible Compatible
6000.4.10f1 Compatible Compatible Compatible Not listed
6000.3.10f1 Compatible Compatible Compatible Compatible
6000.3.1f1 Compatible Compatible Not listed Not listed
6000.2.8f1 Compatible Compatible Compatible Compatible
6000.2.1f1 Compatible Compatible Compatible Compatible
6000.1.6f1 Compatible Compatible Compatible Compatible
6000.1.4f1 Compatible Compatible Compatible Compatible
6000.1.2f1 Compatible Compatible Compatible Compatible
6000.0.47f1 Compatible Compatible Compatible Compatible

This package is compatible URP and for everything RP, it's just scripts... Except for the demo scene and maybe problems with GeoSunCyclePro, the materials will have to be converted...

As listed on the Asset Store.