Depth Shadows AR - 3D shadows for AR OFFICIAL SALE

Depth Shadows AR will render realistic depth-based contact shadows for your project. It is built with Augmented Reality in mind, and also works great with non-AR projects.


Depth Shadows AR does not rely on Unity's shadow rendering, which can be fully disabled. It uses an optimized pipeline to render a fast depth image of the plane that needs shadows, and renders it with custom shaders.


Depth Shadows AR can be used for any application, including non-AR projects!



Features

  • Render performant & realistic depth-based shadows
  • Faster than URP shadows
  • Designed for Augmented Reality applications/games
  • Customizable visuals
  • Scalable shadow receiving plane
  • AR Light Estimation & Directional Light Rotation support
  • Compatible with Vulkan, OpenGLES3, DX11, DX12, & Metal
  • Compatible with all Render Pipelines (BiRP, URP, HDRP)
  • Compatible with Forward, Forward+, Deferred, & Deferred+ rendering

This technique is used in major games, like Pokemon Go, and is now available to you in all your projects!



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