ESSW EASY SETUP STYLIZED WATER 2 View on Asset Store (opens in new tab)

Package details

Latest version
3.5.0
Last updated
First released
Unity version
6000.0.20 or later
Package size
23.1 MB
Files
67
Favorites
19
Views in the past week
26

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ESSW EASY SETUP STYLIZED WATER 2

by Houidisoft technology (opens in new tab)

2 ratings, too few to average

Easy Setup Stylized Water (URP) ESSW is a stylized water solution for URP made to look great without the headache.

Price $13.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for ESSW EASY SETUP STYLIZED WATER 2, 6 months Current $13.00; lowest $13.00; highest $13.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 3.5.0 released 14 Sep 2026 v3.5.0

Asset preview

1 / 9

ESSW EASY SETUP STYLIZED WATER 2 screenshot 1

ESSW EASY SETUP STYLIZED WATER 2 screenshot 1

About this asset

Why You’ll Like It

  • Fits perfectly in stylized and semi-stylized gamesGood-Looking Stylized WaterClean, readable visuals
    Depth-based color and refraction
  • Stable in both Editor and BuildsReal-Time Planar ReflectionsSharp reflections for sky and environment
  • Works for lakes, rivers, and oceansFoam & Waves Made SimpleAdjustable foam for shorelines and movement
    Animated waves, from subtle to strong
  • No shader knowledge requiredEasy & Friendly UIClear, well-organized Inspector controls
    Everything exposed, nothing hidden
  • Drop it in, tweak a few sliders, doneFast SetupAdd water directly from the Unity menu
    Materials and components are created automatically
  • Suitable for prototypes and full projectsPerformance-FriendlyDesigned for URP
    Adjustable quality options
  • Getting Started (Very Quick)
  1. GameObject → 3D Object → Add Water
  2. Choose Low Poly or High Poly
  3. Adjust the water using the Water Shader Controller
  4. Press Play

No complex steps. No extra setup.

Great For

Indie games

Stylized worlds

Prototypes and game jams

PC, mobile, and URP-based projects

Final Note

ESSW focuses on one goal: making water easy, stable, and good-looking.

Less setup. Less confusion. More time building your game.

From the publisher's Asset Store listing.

Technical details

  1. Disable "Cast Shadows": To prevent unwanted shadow
  2. Enable "Opaque Texture": make sure the "Opaque Texture" option is enabled in URP Pipeline Asset settings.
  3. if the depth dosnt work in the game windows set the Deferred Rendering to Depth Texture Mode to Force Prepass
  4. Shader Graph: Must be enabled via the Unity Package Manager
  5. reduce the waves height if it looks wierd.
  6. Code: Clean, readable, and build-safeRender Pipeline: Universal Render Pipeline (URP)
    Unity Version: Built with Unity 6 (Unity 2023 LTS or newer recommended)
    Platforms: Any URP-supported platform

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.8f1 Not listed Compatible Not listed
6000.0.20f1 Not listed Compatible Not listed

URP compatible 

As listed on the Asset Store.