CineMaster: Modular Gameplay Flow View on Asset Store (opens in new tab)

Package details

Latest version
1.1.5
Last updated
First released
Unity version
6000.0.30 or later
Package size
383 KB
Files
12
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CineMaster: Modular Gameplay Flow

by Detective Duo (opens in new tab)

1 rating, too few to average

CineMaster: Modular Gameplay Flow is a flexible system for sequencing cinematic actions, effects, and logic — perfect for cutscenes, tutorials, puzzles, and more — No Coding Required.

Price $15.00

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Price history

Last 6 months

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Price history for CineMaster: Modular Gameplay Flow, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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CineMaster: Modular Gameplay Flow screenshot 1

CineMaster: Modular Gameplay Flow screenshot 1

About this asset

Create cinematic, interactive, and reactive gameplay — without reinventing the wheel.

CineMaster is a modular system that gives developers intuitive control over gameplay logic, event sequencing, and scene transitions. It’s built to scale with your project, from bite-sized tutorials to complex branching narratives. Use it to define steps (CineStep), apply layered effects (CineEffects), and manage the overall flow (CineFlowController).

This tool is perfect for:

  • Dialogue-driven games
  • Interactive cutscenes
  • VR/AR training sequences
  • Puzzle or task-based games
  • Narrative-heavy adventures
  • Prototyping and rapid gameplay iteration

🎬 Key Features:

  • Modular Architecture: Define reusable "CineStep" steps with built-in start/end events and condition checks.
  • Effect System: Trigger animations, audio, video, particles, camera shake, navigation, splines, and timelines — all from one place.
  • Zero Code Workflow: Drag-and-drop configuration using custom Unity inspectors and events.
  • Branching Support: Easily create non-linear sequences and dependencies.
  • Fallback Timers: Built-in duration management when media lengths aren’t available.
  • Optional Integrations: Timeline, NavMesh, Splines, and more — auto-detected through scripting, define symbols.
  • Network-Ready Logic (optional): Designed to cleanly integrate with multiplayer setups.

Experience Improved Using [ Time Tweaker ] - Fast Iteration from the Asset Store

You can now interact with the timeline viewer to edit the steps and effects faster,r all in the same place, while viewing your flow

From the publisher's Asset Store listing.

Technical details

Package Includes:

  • 🎮 CineFlowController — controls global flow and coordination
  • 🧩 CineStep — modular steps with events and gating logic
  • 🎭 CineEffect — versatile effect handler per step
  • 📦 Demo scene with sample prefabs and step sequences
  • 💡 Interactive Cine Timeline Viewer - enables you to view and edit your flow 
  • (Only enabled when the corresponding packages are present)🌐 Optional support for:
    Unity Timeline
    NavMesh Agent
    Unity Splines
    VR/AR camera shake

Requirements:

  • Unity 2020.3 LTS or later
  • No additional plugins required
  • Optional: Timeline, Splines, NavMesh, XR Toolkit, Cinemachine, TMPro

Platforms:

✅ PC, Mac, Linux

✅ WebGL

✅ Android & iOS

✅ VR (tested with XR Toolkit)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.30f1 Compatible Compatible Compatible Compatible

It works with any editor from Unity 2020 and above 

SRP

URP

HDRP

As listed on the Asset Store.