TerraWorld Procedural Land Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.7 or later
Package size
350.2 MB
Files
2,053
Favorites
13
Views in the past week
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TerraWorld Procedural Land Generator

by MyNameIsVoo (opens in new tab)

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Generation of lands with chunks, biomes, props, rocks, water, navmesh, collisions, and more...

Price $45.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for TerraWorld Procedural Land Generator, 6 months Current $45.99; lowest $45.99; highest $45.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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TerraWorld Procedural Land Generator screenshot 1

TerraWorld Procedural Land Generator screenshot 1

About this asset

DOCUMENTATION | Discord | Demo

TerraWorld is a powerful procedural terrain generator that helps you create beautiful, optimized game worlds with 10 unique biomes. Perfect for open-world games, survival titles, and strategy projects.

Read docs for more info...

🌍 Key Features:

* 🪐 Smart Terrain Generation

- Chunk-based system with LOD transitions

- Automatic collision generation

- Performance-optimized mesh creation

* Basic Water System

- Simple water planes for lakes and ponds

* AI Navigation

- Automatic NavMesh baking

- Ready for NPC pathfinding

* Resource System

- Procedural ore and mineral generation

- Mountain resources for mining gameplay

* 🗺️ Biome-Specific Props

- 10 unique biomes with appropriate assets

- Intelligent prop distribution (trees, rocks)

- Mountain generation as elevated plateaus

- **Desert**

- **Savanna**

- **Tropical Rainforest**

- **Grassland**

- **Woodland**

- **Seasonal Forest**

- **Temperate Rainforest**

- **Boreal Forest**

- **Tundra**

- **Ice**

* 🖼️ Flexible View Modes

- Toggle between standard and wireframe views

* Vegetations

- From 3 to 4 sizes for each vegetation (there are snow trees)

- Each vegetation has its own LOD

- 4 types of textures for rocks (desert, tropics, default, snow)

- There are several types of birds on the map

- More than 50 rocks

- More than 200 vegetation models

* Resource Palettes

- Stone

- Water

- Wind

The asset also includes a simplified life cycle of vegetation. Plants will change their size from the smallest to the largest.

At the moment, you can't create infinite lands because there are internal restrictions. There are plans to add functionality for infinite lands.

Biomes are not generated seamlessly! Each generation corresponds to one biome.

The asset was developed in addition to HexaWorld Grid System Enhanced

Suitable for genres:

- RPG

- TopDown

- Strategy

- Sandbox

- and similar games

Games created using this Asset:

- The Last World

Dependencies:

- ✅ DoTween - not a strong addiction

- ✅ Extenject

- ✅ UniTask

- ✅ MTree (Included) - Free Unity Asset, but deprecated for some reason

- ✅ URP Stylized Water Shader

Full compatible with:

URP Instanced Indirect Grass Renderer

URP Procedural Clouds

Factory Game Building

and othe factory game assets

Limitations:

- ⚠️ URP support (does not work in HDRP). For Built-in - shaders will not work correctly

- ⚠️ Generating extra large lands takes a long time

- ⚠️ Does not support WebGL or Mobiles due to browser computing limitations (but you can always optimize for these platforms)

🔄 REFUND POLICY - Read before buy

⚠️The some screenshots showing this asset show what you can achieve. All the screenshots showing were taken on URP.

⚠️The asset does not include clouds, grass and some game models that are shown in the game footages.

Read docs before buy...

From the publisher's Asset Store listing.

Technical details

🌍 Key Features:

- URP

- Procedural

- Chunk-based system with LOD transitions

- Automatic collision generation

- Performance-optimized mesh creation

- Simple water planes for lakes and ponds

- Automatic NavMesh baking

- Ready for NPC pathfinding

- Procedural ore and mineral generation

- Mountain resources for mining gameplay

- 10 unique biomes with appropriate assets

- Intelligent prop distribution (trees, rocks)

- Mountain generation as elevated plateaus

- Desert, Savanna, Tropical Rainforest, Grassland, Woodland, Seasonal Forest, Temperate Rainforest, Boreal Forest, Tundra, Ice

- Toggle between standard and wireframe views

- From 3 to 4 sizes for each vegetation (there are snow trees)

- Each vegetation has its own LOD

- 4 types of textures for rocks (desert, tropics, default, snow)

- There are several types of birds on the map

- More than 50 rocks

- More than 200 vegetation models

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.22f1 Not listed Compatible Not listed
2022.3.7f1 Not listed Compatible Not listed

URP support (does not work in HDRP). For Built-in - cameras, shaders will not work correctly

As listed on the Asset Store.