HydroFX Buttons View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.2 or later
Package size
190 KB
Files
18
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4

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HydroFX Buttons

by Porshen - GAMEDEV (opens in new tab)

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Create immersive UI with dynamic fluid ripple effects using Unity VFX Graph. Plug-and-play prefabs and streamlined setup for fast integration.

Price $5.00

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Price history

Last 6 months

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Price history for HydroFX Buttons, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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HydroFX Buttons screenshot 1

HydroFX Buttons screenshot 1

About this asset

[CRITICAL: Requires Unity Visual Effect Graph package to be installed in your project]

Bring your UI to life with HydroFX Buttons, a sophisticated, highly customizable button system for Unity. Built on Unity’s Visual Effect Graph, this package delivers fluid, real-time visual feedback that makes your interface feel dynamic, responsive, and engaging.

Whether you're developing a game, app, or interactive installation, HydroFX Buttons instantly upgrades your UI with smooth wave animations on hover and satisfying ripple effects on click — mimicking the calming sensation of interacting with water.

What's inside:

  • Dual Scenes: Includes "Demo" (standard showcase) and "Demo_bloom" (optimized for post-processing/emission effects).
  • Ready-to-use Prefabs: Drop-in solutions for both Canvas UI and 3D world-space buttons.
  • Documentation: Clean, well-commented C# script (VFXButton.cs) for full control.
  • Customization: Starter set of alpha masks and textures. Fully compatible with custom textures to match your project’s unique style.

Easy Integration:

Just drag in the prefab, assign your textures, and tweak visual settings directly in the Visual Effect component Properties panel. No complex setup or code changes required.

Compatibility:

  • Requires Unity Visual Effect Graph (com.unity.visualeffectgraph).
  • Compatible with URP and HDRP (Built-in pipeline is not supported).
  • Requires a Volume component (URP) or Post Process Volume (HDRP) for optimal rendering.

From the publisher's Asset Store listing.

Technical details

  • Alpha mask requirement: button shape in white, background in black.
  • Button texture requirement: transparent background, white edges, gray center.
  • Texture Type: All textures must be set to "Default" (not Sprite 2D).
  • Designed for fast integration into existing UI systems.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.2f1 Compatible Compatible Compatible

As listed on the Asset Store.