Realistic Ruins

[Support & Community Update]

To provide you with faster technical support and better community communication, we have upgraded our support channels! For any questions, troubleshooting, or future updates regarding this asset, please join our official Discord or contact us via email.

🔗 Official Discord: | Discord |

📧 Support Email: | symphonie-for-uas@stranding.games |

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The skybox in the video is not included in the package

The Skybox comes from

Skybox Series Free

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IMPORTANT

  • We have added an adaptation for UE5.5, and it can now be used in Unreal Engine!
  • If needed, search for "Realistic Ruins" in Fab to purchase, the publisher name remains Symphonie Studio 【You can still purchase the Unity version there, as on Fab we offer dual versions of Unity and UE products】

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1.2 Update :

  • HDRP Adaptation: We will be adapting the asset to be fully compatible with the High Definition Render Pipeline (HDRP).
  • Desert Terrain Textures: New terrain textures specifically designed for desert environments will be added.
  • Snow Coverage Shader for Buildings: We will implement a shader that allows for snow coverage on building models.

Shadergraph(from Unity Registry) is required for this package to work!


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Easy to use for

  • Built-in
  • URP
  • HDRP

Art Assets:

  • 13 different Ruins
    • Tirs
      • Arch2 :1202
      • Arch5 :6072
      • archway_pillar02 :2990
      • pedestal_base02b :3025
      • pedestal_base02c :4548
      • pedestal_base02d :4343
      • pillar3 :2226
      • pillar4 :2020
      • pillar5 :2576
      • shrine1 :4125
      • stairway01 :1390
      • wall_segment01 :1462
      • wall_segment02 :1332
  • 51 different Ruins rock
    • Tris
      • Type_Rock01 Average tris: 40
      • Type_Rock02 Average tris: 108

Terrain Texture (2) :

  • Snowfield (1)
  • Desert (1)

Texture :

  • Texture Types: BaseMap,Normal Map,Mask Map,Ambient Occlusion (AO) Map
  • Texture dimensions :4096*4096

Shader :

  • Hdr_Color:Adjusting PBR color to enhance the texture of Ruins
  • Snow Coverage Shader : a shader that allows for snow coverage on building models.