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Package details
- Latest version
- Version 1.1
- Last updated
- First released
- Unity version
- 6000.0.42 or later
- Package size
- 86 KB
- Files
- 31
- Favorites
- 9
- Views in the past week
- 4
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
- Search for collideranimation
- Search for Sprite Animation
- Search for collision helper
- Search for better collider
- Search for hitboxcustom
- Search for collider2D tools
- Search for collision system
- Search for hitbox system
- Search for collider2d
- Search for colliderframe-based
- Search for runtime collider switch
- Search for collidersprite
Better Collider 2D
- Price drop
Automatically switch 2D colliders based on your sprite or animation frame — fast, clean, and customizable.
Lowest recorded price
Get 67% off on Asset Store (opens in new tab)Affiliate link · Purchases support this site
Price history
Last 6 months
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Better Collider 2D screenshot 1
About this asset
BetterCollider2D is a lightweight Unity tool that allows you to assign multiple 2D colliders to a GameObject and switch between them automatically based on the currently active sprite or animation frame.
Automatically generates colliders from sprites, so you don’t have to create them manually.
It's the perfect solution for 2D character animation where each frame needs a different hitbox or shape, without writing complex collider logic manually.
Designed to be easy to use, performance-friendly, and compatible with any 2D project using SpriteRenderer or Animator.
Includes a demo scene, sample slime character, and full documentation to get you started right away.
📺 Need help setting it up manually?
Watch the full setup tutorial here: https://youtu.be/TEz4dNnU6kQ
📺 Auto-generation tutorial
Watch the full setup tutorial here: https://youtu.be/htvbXnjesv8
From the publisher's Asset Store listing.
Technical details
- Supports BoxCollider2D, CircleCollider2D, PolygonCollider2D and more
- Automatically activates colliders based on current sprite name
- Works with SpriteRenderer and Animator-driven animations
- Easy setup with child GameObjects as named colliders
- Manual or automatic update options
- Full source code included (C#)
- Demo scene and animated slime character included
- Unity 2020.3+ compatible
- Tested with Built-in Render Pipeline
- No third-party dependencies
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.42f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.