View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.37 or later
- Package size
- 1.8 MB
- Files
- 524
- Favorites
- 13
- Views in the past week
- 8
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $6.99 on
Keywords
Pixel Nature Pack – House, Trees, Bushes & Universal Tilemap
Cozy pixel art pack with a house, trees, bushes and a complete tilemap. Perfect for top-down 2D games.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 5
Pixel Nature Pack – House, Trees, Bushes & Universal Tilemap screenshot 1
About this asset
Pixel Nature Pack is a cozy 2D pixel art asset pack designed for top-down games. It includes a house, trees, bushes, and a complete tilemap set with grass, sand, and water tiles.
Ideal for RPGs, farming sims, or any peaceful environment. All assets are optimized for the Universal Render Pipeline (URP) and ready to use with Unity's Tilemap and Sprite systems.
What’s included:
- 1 house sprite
- 3 types of trees
- 4 types of bushes
- 100+ unique tile assets
- Pre-built demo scene
- Tile Palette for fast world-building
All sprites are hand-crafted in pixel style and provided as individual PNGs + ready-to-use tiles. Demo scene shows a sample layout using all included assets.
From the publisher's Asset Store listing.
Technical details
- File count: ~120 files
- Source file format: PNG (pixel-based)
- Tile assets: 100+
- Tile palette: Included (BasicPalette.prefab)
- Animated: No
- Customizable: Yes — you can mix and replace tiles easily
- Compatible render pipeline: URP (2D Renderer)
- Unity version tested: 2022.3+
- Pixel size: 16x16 base grid
- Use cases: RPG, farming sim, top-down adventure
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.37f1 | Not listed | Compatible | Not listed |
This asset pack is configured for the Universal Render Pipeline (URP) using the 2D Renderer. If you want to use it with the Built-in pipeline, you can switch all materials from Sprite-Lit-Default to Sprites-Default.
As listed on the Asset Store.