PhonemeX Pro Edition is a modular, fully offline Text-to-Speech, Speech Recognition, and character voice system built for Unity mobile, desktop, and web builds.
It provides real-time, on-device speech synthesis, local speech-to-text transcription, and full access to phoneme timing data at runtime, enabling speech generation, lip-sync, facial animation, and voice-driven character systems.
What’s New in Version 1.2.0
PhonemeX Pro has evolved into a complete bidirectional voice suite. Version 1.2.0 introduces a brand-new Speech Recognition (ASR) module powered by local Whisper models, and a zero-latency Audio-Reactive Lip-Sync system for fast, FFT-based mouth movements. The entire codebase has also been deeply modularized, separating Expressions from Lip-Sync to allow for perfectly layered facial animation without conflicts. Existing projects remain fully compatible.
Core Systems Included
A cross-platform, fully offline TTS engine that runs entirely inside Unity. Generates real-time audio along with detailed phoneme timing data for runtime logic and animation.
A robust ASR pipeline integrating multilingual Whisper models for native speech-to-text inference. Runs completely locally via Unity Sentis (Desktop/Mobile) and WebAssembly (WebGL). Includes a built-in Download Manager UI for easy model fetching.
A dedicated lip-sync pipeline that schedules phoneme data, blends viseme weights, and drives facial motion in real time. Designed for accurate speech-to-animation synchronization.
A high-speed, zero-latency alternative to phoneme lip-sync. Uses real-time FFT band analysis, Automatic Gain Control (AGC), and direct jaw bone rotation for instant audio-driven mouth movement directly from an audio source.
PhonemeX Pro includes a flexible avatar integration layer compatible with the AvatarX character set. The avatar system applies lip-sync and expression data to fully rigged characters using blendshapes or custom drivers, enabling speech-driven facial animation with minimal setup.
The system is designed to work with a wide range of humanoid characters and animation setups, allowing developers to integrate PhonemeX into existing projects without being locked to a specific character format.
An optional facial rigging and expression framework for authoring, blending, and layering facial poses, emotions, and micro-expressions on top of lip-sync animation.
Modular Design
Modules are loosely coupled and designed to be extended or replaced as your project grows.
Key Features
Supported Platforms
Dependencies / Requirements
Required packages can be installed automatically via the PhonemeX installer.
Perfect For
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Demo Builds
You can download prebuilt demo applications to test the asset before purchasing:
Windows Demo: Download
MacOS Demo: Download
These demos showcase the real runtime behavior of the asset.
No login or registration required.
PhonemeX Pro is designed as a scalable voice and character animation foundation, from simple on-device speech to fully animated, expressive characters.
Created by Carruto – professional tools for AI-driven audio and character systems.