ForgeConsole View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2021.3.45 or later
Package size
555 KB
Files
23
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3
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ForgeConsole

by Strix Corp (opens in new tab)

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Custom console and variable tracker for Unity with real-time and remote debugging. Profile and monitor logs or variables from any device.

Price $35.00

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Price history

Last 6 months

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Price history for ForgeConsole, 6 months Current $35.00; lowest $35.00; highest $35.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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ForgeConsole screenshot 1

ForgeConsole screenshot 1

About this asset

DebugForge is a modular debugging toolkit for Unity featuring a powerful custom console, real-time variable tracking, and full remote debugging support.

It helps developers monitor and debug gameplay systems efficiently — whether running inside the Editor or from an external build.

Features:

  • 🔹 Remote logging and variable tracking over UDP
  • 🔹 Works seamlessly across PC, consoles, and mobile builds
  • 🔹 “Connect To Clients” button for instant remote connections
  • 🔹 Centralized network configuration via DebugForge Settings
  • 🔹 Custom debug console with category-based log filtering
  • 🔹 Captures Unity’s Debug.Log, Warning, and Error messages
  • 🔹 Category system configurable via Project Settings
  • 🔹 Toggleable log types: log, warning, error
  • 🔹 Track public or private variables with real-time curve visualization
  • 🔹 Multiple tracking modes: Update, FixedUpdate, LateUpdate
  • 🔹 In-editor and runtime variable monitoring
  • 🔹 Static tracking via code (Debugger.TrackVariable()) — no component required
  • 🔹 Display debug info in UI (LogUI) or world space (LogOnWorldSpace)
  • 🔹 Dedicated Editor windows for both Console and Variable Viewer
  • 🔹 Clean, extensible C# architecture built for professionals

From the publisher's Asset Store listing.

Technical details

  • Custom in-editor debug console with category filtering
  • Full integration with Unity's Debug.Log, Warning, and Error
  • Runtime variable tracking system with real-time curve rendering
  • Supports Update, FixedUpdate, and LateUpdate tracking modes
  • Tracks public and private variables via reflection
  • Live UI messages using LogUI() with duration and color options
  • World-space debug messages using LogOnWorldSpace()
  • Static variable tracking without components (TrackVariable)
  • Project settings integration for custom log categories
  • Editor tools accessible via Window > DevBox menu
  • Clean and modular C# architecture for easy extension

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.45f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.