Medieval Сharacter 2

Hello. The character is suitable for many genres of games. When designing the character I assumed that he can be used both as an NPC and in more significant roles, primarily he is oriented for games with medieval themes.


Live-Link Ready with 52 ARkit Blendshapes 😉


This Character rig is based on Humanoid skeleton. 🦴

(Rig is based on Unreal Engine 5 Mannequin skeleton)


Additional bones that are added to skeleton:

- Bag

- Hair (4 bones)


- 512x512-4K Texture

-8 Materials

-23 Textures + 8 Additional Hair Textures 4K (Albedo; Alpha; AO; Depth; Flow; ID; Normal; Roots)