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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.21 or later
- Package size
- 82 KB
- Files
- 14
- Favorites
- 12
- Views in the past week
- 4
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Keywords
[ Asset Recall ] - Selection Tracker
- Price drop
A lightweight Unity tool that tracks and recalls your recent asset and scene selections.
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Price history
Last 6 months
USDAsset preview
1 / 5
[ Asset Recall ] - Selection Tracker screenshot 1
About this asset
[ Asset Recall ] – Selection Tracker is a lightweight Unity Editor extension that keeps a persistent history of your recently selected assets and scene objects.
Switch between objects you've touched, pin important items, and filter by type (Prefab, Script, Scene, etc.) — all from a minimal and optimized interface.
Perfect for developers working on large projects, level designers, or anyone who jumps between multiple assets during their workflow.
- Works anywhere in your project (no special folder placement required)
- Remembers selection history across domain reloads and scene changes
- Built with performance in mind — small footprint, no overhead
- Easy to use, easy to forget — until you need it
From the publisher's Asset Store listing.
Technical details
- Tracks both project assets and scene objects
- Pin system to favorite important items
- Type filtering (Prefab, Script, Scene, etc.)
- Auto cleanup for deleted or missing items
- Persistent history saved in JSON format
- Optimized performance using throttled Editor update loop
- No setup required, works from any folder
- Compatible with Built-in, URP, and HDRP
- Includes .asmdef support for modular workflows
- Editor-only, zero runtime footprint
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.21f1 | Compatible | Compatible | Compatible | Compatible |
This tool is Editor-only and fully compatible with all Scriptable Render Pipelines (SRP), including Built-in, URP, and HDRP. It does not interact with rendering features or scene visuals and works identically across all projects.
As listed on the Asset Store.