PotaToon View on Asset Store (opens in new tab)

Package details

Latest version
1.4.4
Last updated
First released
Unity version
2022.3.62 or later
Package size
35.9 MB
Files
216
Favorites
555
Views in the past week
122

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PotaToon

by mseon (opens in new tab)

4.3 / 5 · 9 ratings

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5 stars 7
4 stars 0
3 stars 1
2 stars 0
1 star 1

POTA-Toon is an animation-style toon rendering asset designed for URP Forward(+) environments and PC/Console platforms.

Price $99.99

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Price history

Last 6 months

USD
Price history for PotaToon, 6 months Current $99.99; lowest $49.99; highest $99.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 1.4.3 released 11 May 2026 v1.4.3 Version 1.4.4 released 23 Sep 2026 v1.4.4

Asset preview

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PotaToon screenshot 1

PotaToon screenshot 1

About this asset

POTA-Toon is an animation-style toon rendering asset designed for URP Forward(+) environments and PC/Console platforms. It supports lighting from multiple sources and detailed character shadows, ensuring natural illumination even in low directional light settings, such as concerts, by accurately detecting spotlights on characters.

POTA-Toon provides advanced rendering for complex transparent meshes, including realistic shadow support. Additionally, POTA-Toon includes dedicated post-processing for characters, allowing for localized color adjustments and bloom effects to enhance artistic expression.

- Supported Versions: 2021 LTS, 2022 LTS, 6.0 or later (RenderGraph-compatible from 6.0).

Please check out our Website or our Discord community for more details!

From the publisher's Asset Store listing.

Technical details

Key Features

  • Normal and Concert modes
  • Character self-shadowing (including Transparent objects)
  • Support for rendering complex Transparent objects (OIT)
    • Outline rendering for Transparent objects when using OIT
  • Supports three types: General, Face, and Eye
  • Four rendering modes: Opaque, Cutout, Refraction, and Transparent
  • Mid Tone for shadow edge color
  • Darkness(Backlight) mode
  • Customizable UV and mask channels for texture sampling
  • Multi-lighting support (Directional Light + Point/Spot Lights)
  • Up to 8 MatCaps supported
  • Face SDF shadow mask
  • Brightness ceiling to maintain consistent visual style
  • Character-specific post-processing (Rim Light, Color Grading, Bloom)

Utility

  • Setup Automation
  • Prefab Duplication
  • Material Converter
  • Material Finder

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Not listed Compatible Not listed

Compatible with URP Forward(+) Rendering.

As listed on the Asset Store.