Multi Texture Paint – Mesh Texture Blending Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
21.7 MB
Files
14
Views in the past week
10

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$4.99 on

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Multi Texture Paint – Mesh Texture Blending Shader

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Multi Texture Paint – Mesh Texture Blending Shader

Price $6.99

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Price history for Multi Texture Paint – Mesh Texture Blending Shader, 6 months Current $6.99; lowest $4.99; highest $6.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Multi Texture Paint – Mesh Texture Blending Shader screenshot 1

Multi Texture Paint – Mesh Texture Blending Shader screenshot 1

About this asset

A lightweight Unity shader for painting and blending multiple textures directly on 3D mesh surfaces using customizable paint masks. Designed for the Built-in Render Pipeline.

Full Description

Multi Texture Paint is a flexible texture blending shader designed specifically for 3D mesh objects in Unity. It allows you to combine and paint multiple textures across mesh surfaces using customizable masks, making it useful for creating detailed and varied materials.

Features

Use Cases

  • Ground and floor meshes
  • Roads and pathways
  • Walls and buildings
  • Rocks and cliffs
  • Props and environment assets
  • Dirt, grass, sand and stone blending
  • Game-ready environment materials

Compatibility

  • Unity Built-in Render Pipeline
  • Designed for Mesh Renderer / 3D Mesh objects
  • Not designed for Unity Terrain

Package Includes

  • Multi Texture Paint Shader
  • Example Materials
  • Demo Mesh
  • Example Scene
  • Basic Documentation

Copyright Notice:
This package contains original shader code and does not include third-party textures, models, or other copyrighted assets. Users can apply their own textures to the shader.

From the publisher's Asset Store listing.

Technical details

  • Paint and blend multiple textures on 3D meshes
  • Custom texture masks for controlled blending
  • Smooth transitions between textures
  • Adjustable texture tiling
  • Easy-to-use material controls
  • Suitable for static and environment meshes
  • Lightweight shader setup
  • Designed for Unity Built-in Render Pipeline
  • No Terrain system required

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f1 Compatible Not listed Not listed

As listed on the Asset Store.