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DEV NOTE
I am fully open to requests and suggestions. Feel free to contact me through Discord, my website, or email to share your thoughts and experiences.
If you're upgrading from the free version, you will need to remove it from your project before installing ESave Pro. Please note that the API is quite different from ESave free, it's recommended to review the differences through the documentation before upgrading.
PRO BENEFITS
ESave Pro leverages advanced backend technology for greater memory efficiency and speed, making it the ideal choice for large-scale games that require rapid saving and loading of massive data sets.
SAVE CUSTOM CLASSES
ESave allows you to seamlessly save and load any serializable data type, such as custom classes and structs, making game data management effortless.
SAVE UNITY TYPES
Most Unity data types cannot be saved. ESave offers workarounds for some of the main data types that Unity developers would need to work with, such as Vectors, Quaternion, Color, Transform, and RectTransform.
INFINITE SAVES
ESave supports any number of saves, even allowing the player to create new saves during runtime with its database structure.
DELETE SAVES
Want the player to be able to delete saves during runtime? This is supported as well! With just one line of code, you can remove a single save state or wipe them all effortlessly.
PLAYER SETTINGS
Player-preferred settings have a dedicated section that you can save and load data into just like regular save states.
ENCRYPTION
Utilize the AES algorithm to automatically encrypt all of your saves!
MULTITHREADED
Too much data? With ESave, all saving and loading operations run efficiently in the background, minimizing performance impact and keeping everything running smoothly.
SAVE BROWSER
Use the Save Browser to view and manage saved data across all save states right from the Unity Editor!
OTHER DETAILS