Magic Buffs and Auras VFX View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.27 or later
Package size
47.8 MB
Files
342
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27
Views in the past week
14

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Magic Buffs and Auras VFX

by Piloto Studio (opens in new tab)

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Show your gameplay effects in style using our aura/debuff/status pack! With all elements and common gameplay status to choose from, this package has all the basics you'll need. Optimized for mobile!

Price $24.99

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Price history

Last 6 months

USD
Price history for Magic Buffs and Auras VFX, 6 months Current $24.99; lowest $15.00; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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Magic Buffs and Auras VFX screenshot 1

Magic Buffs and Auras VFX screenshot 1

About this asset

⚡ Magical Auras, Buffs and Shields VFX Pack ⚡

Looking for a visually stunning way to showcase your character's elemental abilities or statuses in your Unity project? Look no further than Stylized Elemental Auras/Status VFX!

Our package includes a wide variety of beautifully crafted aura and status effect prefabs, each with its own unique visual style and animation. From fiery infernos to tranquil water ripples, these effects are sure to add depth and immersion to your project.

Upgrade your project with Stylized Elemental Auras/Status VFX and take your characters to the next level of visual excellence.

✨ Key Features ✨

This package contains 24 game-ready VFX, coming in a variety of flavors to spice up your game!

All VFX are well optimized and ready for mobile and console.

We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).

From the publisher's Asset Store listing.

Technical details

  • 261 Textures
  • 170 Materials
  • 29 meshes for vfx purposes only

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.27f1 Compatible Compatible Compatible

Please read the readme file and note this pack is meant to be used in 3D packs.

As listed on the Asset Store.