Animated Text Reveal View on Asset Store (opens in new tab)

Package details

Latest version
2.0.0
Last updated
First released
Unity version
6000.0.34 or later
Package size
197 KB
Files
6
Favorites
55
Views in the past week
19

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Animated Text Reveal

by BitWave Labs (opens in new tab)

2 ratings, too few to average

AnimatedTextReveal adds left-to-right fade-in, fade-out, or reveal-then-hide effects for TextMeshProUGUI. Inspector-editable lines, speed, spread, delays, and modes for dialogue, UI, text effects.

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Price history

Last 6 months

USD
Price history for Animated Text Reveal, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Animated Text Reveal video 1

About this asset

AnimatedTextReveal is a free Unity asset that brings your TextMeshProUGUI text to life with left-to-right fade-in, fade-out, or combined reveal-then-hide animations. Simply attach it to any TMP component, populate a list of lines in the Inspector, choose your FadeMode (FadeIn, FadeOut, or FadeInAndOut), and tweak speed, character spread, and delay timings—all without writing a single line of code. Perfect for dialogue systems, dynamic UI banners, story text, loading screens, and any context where polished, immersive text effects are a must. Lightweight, easy to integrate, and fully customizable, AnimatedTextReveal streamlines your workflow and adds professional flair to your game’s text.

From the publisher's Asset Store listing.

Technical details

✅ Flexible Fade Modes – left-to-right fade-in, fade-out, or reveal-then-hide sweep
✅ Inspector-Editable Text Lines – manage your message list directly in the Unity Inspector
✅ FadeMode Enum – switch between FadeIn, FadeOut, and FadeInAndOut without touching code
✅ Custom Hold Durations – set delayBeforeFadeOut and delayBeforeFadeIn for each cycle
✅ Optional Stop on Last Line – toggle fadeLastLine to end on the final entry
✅ Adjustable Speed & Spread – fine-tune fadeSpeed and characterSpread for precise timing
✅ Dynamic Sequencing – automatically cycle through multiple lines with seamless transitions
✅ Multi-Line & Runtime Updates – supports formatted text and live text changes at runtime
✅ No Shaders or Masks – uses direct vertex-color manipulation for maximum performance
✅ Lightweight & Easy Integration – attach to any TextMeshProUGUI component with minimal overhead

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.34f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.