Rogue Goblin View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.21 or later
Package size
429.7 MB
Files
66
Favorites
3
Views in the past week
6

Price tracking

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$29.99 on

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Rogue Goblin

by SDKwarrior (opens in new tab)

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Low poly model for your game will be the main heroine of your game for you. Supports Built-in, URP, and HDRP

Price $59.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Rogue Goblin, 6 months Current $59.99; lowest $59.99; highest $59.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 17

Rogue Goblin screenshot 1

Rogue Goblin screenshot 1

About this asset

👇 Key Features

👉Low-poly

👉Completely modular

👉Fully Rigged

👉Apple Blendshapes

👉Adjustable body parts

👉 Completely modular + interchangeable

👉9 textures tatto

👉 11 Animations . Any Humanoid Animations from the store can be applied to this character

👇 Polycount

➡️Character

🐥 Verts 47572

👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)

👇 Blendshapes

👉Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

👇 Modularity

👉The model is completely modular, you can remove or add any part you want.

👇 Unity project

👉 Supported version: 2021.3.21f1

👉 Render pipelines: Built-in, URP, HDRP

👉 For facial animations use Blendshapes

From the publisher's Asset Store listing.

Technical details

👇 Key Features

👉Low-poly

👉Completely modular

👉Fully Rigged

👉Apple Blendshapes

👉Adjustable body parts

👉 Completely modular + interchangeable

👉9 textures tatto

👉 11 Animations . Any Humanoid Animations from the store can be applied to this character

👇 Polycount

➡️Character

🐥 Verts 47572

👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)

👇 Blendshapes

👉Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

👇 Modularity

👉The model is completely modular, you can remove or add any part you want.

👇 Unity project

👉 Supported version: 2021.3.21f1

👉 Render pipelines: Built-in, URP, HDRP

👉 For facial animations use Blendshapes

Animated: (Yes) 11

Number of characters: 1

Vertex counts of characters: 47572

Number of Textures: 29

Texture Resolutions: 4096x4096

Documentation: No

  • Windows: (Yes)
  • Mac: (Yes)

Important/Additional Notes: There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.21f1 Compatible Compatible Compatible

As listed on the Asset Store.