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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 2021.3.31 or later
- Package size
- 5.3 MB
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- Search for dynamic lighting
- Search for lightmapping
- Search for URP
- Search for lightmap blending
- Search for lightmap switching tool
- Search for lightmap swap
- Search for lightmap switch
- Search for lighting tools
- Search for lighting optimization
- Search for Lighting
- Search for Day-Night Cycle
- Search for lightmap baking
Smooth Blend Lightmap Switcher
Smooth Blend Lightmap Switcher allows you to seamlessly switch and smoothly blend between multiple baked lightmaps in Unity. It supports URP, HDRP, and Built-in Render Pipeline.
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Smooth Blend Lightmap Switcher screenshot 1
About this asset
Smooth Blend Lightmap Switcher
🚀 Overview
Lightmap Switcher is a powerful Unity Editor tool that enables you to switch and blend between different baked lightmaps seamlessly. Designed for URP, HDRP, and Built-in Render Pipeline, this tool helps you create dynamic lighting effects, optimize performance, and enhance visual quality in your scenes.
✨ Features
- Instant Lightmap Switching – Switch between pre-baked lightmaps with one click.
- Smooth Lightmap Blending – Transition between different lighting setups with adjustable blend duration.
- Light Probe Blending – Ensures consistent indirect lighting across transitions.
- Supports URP, HDRP, and Built-in RP – Works across all render pipelines with automatic material conversion.
- Custom Editor Window – Easy-to-use UI for quick access to lightmap settings.
🎯 Ideal Use Cases
- Day-Night Lighting Transitions for interior scenes.
- Scene Lighting Variations for cinematic effects.
- Performance Optimization by pre-baking multiple lighting setups.
- Interior & Exterior Lighting Adjustments without runtime performance loss.
🔧 Compatibility
✔ Unity 2021.3+
✔ Supports URP, HDRP & Built-in RP
✔ Shader Graph & Custom Shader Friendly
✔ No additional dependencies required
From the publisher's Asset Store listing.
Technical details
- Tool Type: Unity Editor Extension
- Supported Pipelines: Built-in, Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP)
- Rendering Support: Static Baked Lightmaps with Smooth Blending
- Shader Compatibility: Works with LightmapBlendShader for seamless blending
- Performance Features: Memory Cleanup, Automatic Lightmap Management
- Unity Version Requirement: 2021.3 LTS or later
- Documentation: Included in the package (README.md)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.31f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.