Mobile Touch & Gesture Add-On for Unity's New Input System View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.0.31 or later
Package size
2.0 MB
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Mobile Touch & Gesture Add-On for Unity's New Input System

by ManukoTech (opens in new tab)

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Extend Unity’s New Input System with mobile gestures and virtual joysticks. Includes multi-touch, gesture combos, and joystick modes — fully compatible with your existing Input Actions.

Price $39.00

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Last 6 months

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Price history for Mobile Touch & Gesture Add-On for Unity's New Input System, 6 months Current $39.00; lowest $39.00; highest $39.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Mobile Touch & Gesture Add-On for Unity's New Input System screenshot 1

Mobile Touch & Gesture Add-On for Unity's New Input System screenshot 1

About this asset

📱 Mobile Input Add-On for Unity’s New Input System

🚀 Add touch gestures, gesture combos, and virtual joysticks to any Input System game — without writing code!

Convert your existing project to mobile in minutes. Just drop it in, connect your Input Actions, and you're done.

⚠️ Note: This is an Add-On. It is designed to work with the official Unity Input System package, not replace it.

✨ Key Features

✅ Native Input Action Support Don't break your workflow!

This asset triggers your existing Unity Input Actions directly via Control Paths. No hacky wrappers or rewriting code—it just fits into your architecture.

👆 Advanced Gesture Recognition Detect complex touch patterns with zero math required.

  • Standard: Tap, Double Tap, Long Press,
  • Motion: Swipe (Up, Down, Left, Right).
  • Multi-Touch: Pinch (Zoom) & Twist (Rotation).
  • Combos: Create sequences like Tap -> Swipe Up -> Swipe Down for special abilities or skill moves.

🕹️ Pro Virtual Joysticks Turn your UI into a controller instantly. Supports Static, Dynamic, and Floating joystick modes to match your gameplay style.

✨ Zero-Code & Event-Driven Simply add the component, select your gestures in the Inspector, and link them via Unity Events. Perfect for rapid prototyping or use with visual scripting.

⚡ Optimized for Mobile

  • Runtime Switching: Swap between joystick modes or gesture sets dynamically during gameplay.
  • Lightweight: Designed for minimal CPU/GPU load and battery usage.
  • Performance: Handles multi-finger inputs efficiently.

📦 What's Inside?

  • FullSource Code.
  • Full Demo Scene: Demonstrates joysticks, combos, and object manipulation (Zoom/Rotate) via API.
  • PDF Manual & Documentation.

💬 Support

Questions or need help?

📩 [email protected]

From the publisher's Asset Store listing.

Technical details

Supported Gestures:

  • Tap​
  • Swipe​
  • Hold​
  • Pinch​
  • Rotation​
  • Customizable Gesture Combos​

Joystick Modes:

  • Static​
  • Dynamic​
  • Mixed​

Integration:

  • Unity's New Input System Add-On​
  • Control Paths trigger Actions without additional coding​
  • Easy API access for advanced customization​

Compatibility:

  • Unity versions:
    • 6000.0.31f1 and above
    • 2022.3.27f1 and above
    • 2021.3.35f1 and above

Documentation & Support:

  • Comprehensive user manual included​
  • Example scenes demonstrating setup and usage​
  • Dedicated support channel for assistance​

Additional Features:

  • Multi-touch support​
  • Customizable sensitivity and thresholds for gestures​
  • Optimized for performance​
  • Regular updates with new features and improvements

Compatibility

⚠️ Note: This is an Add-On. It is designed to work with the official Unity Input System package, not replace it.

As listed on the Asset Store.