Auto Texture To Material Assigner View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.5 or later
Package size
116 KB
Files
2
Favorites
7
Views in the past week
5

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$9.99 on

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Auto Texture To Material Assigner

by Cooking Polygons (opens in new tab)

5.0 / 5 · 3 ratings

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The Auto Texture Assigner automates texture assignment in Unity, mapping textures to materials using naming conventions. Supports multiple methods for selection, saving time and reducing manual work.

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Price history

Last 6 months

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Price history for Auto Texture To Material Assigner, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Auto Texture To Material Assigner screenshot 1

Auto Texture To Material Assigner screenshot 1

About this asset

Auto Texture To Material Assigner is a powerful tool that automates the process of assigning textures to materials in Unity. Simply choose your materials and let the tool map textures to the correct slots based on predefined naming conventions.

Features:

  • Automatically assigns textures to materials using naming conventions
  • Supports multiple texture maps (Albedo, Normal, Roughness, etc.)
  • Works with multiple materials at once
  • Saves time and reduces manual work

How It Works:

  1. From Scene Selection – Select objects in the scene and click "Get Materials From Selection" to automatically gather their materials.
  2. Drag & Drop – Drag materials from the Project window into the tool’s interface.
  3. Right-Click Assignment – Select materials in the Project window, right-click, and choose "Assign Textures To Selected Materials".

Once the materials are selected, simply choose the folder where the tool should search for textures, and it will automatically assign them.

Perfect for Unity Asset Store Publishers, Game Developers, 3D artists, and anyone working with large amounts of textures in Unity.

Got questions or suggestions? Reach out to me via email at [email protected]

I would love to hear your suggestions.

From the publisher's Asset Store listing.

Technical details

  • Script Type: Editor Utility
  • Supported Texture Formats: PNG, JPG, TGA, TIFF, EXR
  • Render Pipeline Compatibility:Built-in Render Pipeline
    Universal Render Pipeline (URP)
    High Definition Render Pipeline (HDRP)
  • Unity Version Compatibility: 2021.3 and above
  • Platform Compatibility: Windows, macOS
  • Dependencies: None

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.5f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.