Automatic Material Setup View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.26 or later
Package size
175.5 MB
Files
116
Favorites
2
Views in the past week
12

Price tracking

Last checked
Tracked since
Lowest recorded
$19.99 on

Keywords

Automatic Material Setup

by Cole (opens in new tab)

No ratings yet

This tool designed to automate material creation and texture assignment for 3D models, supporting both single and batch processing.

Price $19.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Automatic Material Setup, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 7

Automatic Material Setup screenshot 1

Automatic Material Setup screenshot 1

About this asset

Material Assignment: Automatically assigns or creates materials for a target model,

matching textures based on model or material names.

Shader Support: Detects the render pipeline (Built-in, URP, HDRP) and selects compatible shaders, with optional mobile-optimized shaders button.

Texture Search: Searches for textures by suffixes (e.g., _Albedo, _Normal and much more version) in a specified folder or project-wide.// Easily Changeable Suffixes

RULES

1. Texture Search: Material name if given, else model name.

2. Multiple Materials: Must have materials assigned, or script can’t match textures.

3. Name Matching: Model or material name must match texture names.

4. Single Material: No material? Script makes one, but model name must match textures.

5. If you want to set up an automatic transparent material, use the keywords: glass, transp, transparent, wire, or alpha.

IMPORTANT

Textures for sample models compatible only with the URP pipeline.

If you have any question or development ideas or tips, feel free to write to:

[email protected]

From the publisher's Asset Store listing.

Technical details

Naming Convention

You need to include the model name in both the model and texture files for easy matching.

  • Model Name: e.g., Aero
  • Texture Names: e.g., Aero_Albedo, Aero_Diffuse, etc.
  • Material Name: e.g., Aero (optional, but recommended).

Single Material on One Object

No need to specify the material name. The tool auto-detects it from the model name.

Multiple Materials on One Model

Pre-assign materials to the model. The tool can’t guess different materials from one model name alone.

Transparency Setup

For automatic transparent materials, use keywords in names: glass, transp, transparent, wire, or alpha.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.26f1 Compatible Compatible Compatible

As listed on the Asset Store.