Poly Skeleton Mesh - Procedural Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.5.1
Last updated
First released
Unity version
6000.3.19 or later
Package size
87.0 MB
Files
187
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11
Views in the past week
27

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$9.99 on

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Poly Skeleton Mesh - Procedural Generator

by YuanquCool (opens in new tab)

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A procedural mesh tool for low poly modeling. Use the intuitive skeleton generator and node-based editor to build and auto-rig meshes. Supports runtime generation. Ideal for prototyping.

Price $19.99

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Price history

Last 6 months

USD
Price history for Poly Skeleton Mesh - Procedural Generator, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.4.1 released 25 May 2026 v1.4.1 Version 1.5.0 released 26 Oct 2026 v1.5.0 Version 1.5.1 released 6 Nov 2026

Asset preview

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Poly Skeleton Mesh - Procedural Generator screenshot 1

Poly Skeleton Mesh - Procedural Generator screenshot 1

About this asset

Poly Skeleton Mesh offers an intuitive, non-destructive approach to 3D modeling in Unity. Instead of manual vertex pushing, you build a skeleton by placing and adjusting nodes directly in the Scene View. The tool then automatically generates a clean, low-poly mesh hull based on the node hierarchy and cross-section radii.

Key Features:

  • Visual Editor Workflow: Click and drag nodes in the scene to shape your mesh with real-time visual feedback.
  • Runtime Generation: Full API support for dynamic mesh creation and manipulation during gameplay.
  • Auto-Rigging: Export generated meshes as prefabs with a complete bone structure ready for animation (compatible with Animation Rigging).
  • Universal Compatibility: Verified to work seamlessly with Built-in, URP, and HDRP pipelines.

Included Demos:

  • Monster Splicing Simulator: A runtime demo showcasing modular body part combination, auto-rigging, and procedural animation.
  • Procedural Tree Generator: Generate stylized trees with adjustable parameters, including a growth animation and random planting feature.
  • Wireframe Mesh Converter: Converts any standard mesh into a unique skeletal wireframe structure.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.19f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.