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Package details
- Latest version
- 1.5.1
- Last updated
- First released
- Unity version
- 6000.3.19 or later
- Package size
- 87.0 MB
- Files
- 187
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- 11
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- $9.99 on
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Poly Skeleton Mesh - Procedural Generator
A procedural mesh tool for low poly modeling. Use the intuitive skeleton generator and node-based editor to build and auto-rig meshes. Supports runtime generation. Ideal for prototyping.
Price $19.99
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Poly Skeleton Mesh - Procedural Generator screenshot 1
About this asset
Poly Skeleton Mesh offers an intuitive, non-destructive approach to 3D modeling in Unity. Instead of manual vertex pushing, you build a skeleton by placing and adjusting nodes directly in the Scene View. The tool then automatically generates a clean, low-poly mesh hull based on the node hierarchy and cross-section radii.
Key Features:
- Visual Editor Workflow: Click and drag nodes in the scene to shape your mesh with real-time visual feedback.
- Runtime Generation: Full API support for dynamic mesh creation and manipulation during gameplay.
- Auto-Rigging: Export generated meshes as prefabs with a complete bone structure ready for animation (compatible with Animation Rigging).
- Universal Compatibility: Verified to work seamlessly with Built-in, URP, and HDRP pipelines.
Included Demos:
- Monster Splicing Simulator: A runtime demo showcasing modular body part combination, auto-rigging, and procedural animation.
- Procedural Tree Generator: Generate stylized trees with adjustable parameters, including a growth animation and random planting feature.
- Wireframe Mesh Converter: Converts any standard mesh into a unique skeletal wireframe structure.
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.19f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.