Piano & Stool View on Asset Store (opens in new tab)

Package details

Latest version
1.2.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
64.3 MB
Files
42
Favorites
2
Views in the past week
8

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$4.99 on

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Piano & Stool

by Oakhaven Studio (opens in new tab)

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A high-quality, performance-optimized piano and stool asset. Features 9 ready-to-use prefabs, dynamic color tinting, modular key/pedal sub-meshes for easy animation, and full URP/HDRP support.

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Price history

Last 6 months

USD
Price history for Piano & Stool, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov Version 1.2.0 released 26 Oct 2026 v1.2.0

Asset preview

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Piano & Stool screenshot 1

Piano & Stool screenshot 1

About this asset

Enhance your scenes with the Piano & Stool asset pack! This set includes a highly detailed piano and matching stool, designed to add realism, elegance, and atmosphere to your environments. With optimised medium-low poly counts, these assets deliver strong visual quality while maintaining smooth performance—ideal for both real-time use and pre-rendered scenes.

The piano’s keys and pedals are separate game objects and include logically placed pivot points for easy animating. Whether you're building a music studio or a cosy living room, this pack brings authentic detail to any setting.

KEY FEATURES

  • Complete Asset Set: Includes both a piano and a matching piano stool.
  • 9 Pre-configured Prefabs: Ready-to-use color sets including Ebony, Ivory, and Mahogany variants, with both open and closed lid states.
  • Animation & Scripting Ready: Modular keybed, individual keys, pedals, and lid meshes featuring logically placed pivot points for easy interaction.
  • Performance Optimized: Uses shared PBR materials and grayscale base maps to minimize draw calls and GPU memory overhead.
  • Dynamic Color Customization: Easily tint the wood and leather materials to any custom color directly inside the material Inspector.
  • Multi-Pipeline Ready: Built natively for the Standard Built-in Render Pipeline, with included support packages for both URP and HDRP.

From the publisher's Asset Store listing.

Technical details

  • OVERVIEW
    • Number of Models: 2 (Piano, Stool)
    • Number of Meshes: 118
    • Number of Prefabs: 9 (Includes color variations and lid state configurations)
    • Polygon Count (Piano): 7,055 Triangles
    • Polygon Count (Stool): 424 Triangles
    • Minimum Polygon Count: 424 Triangles
    • Maximum Polygon Count: 7,055 Triangles
    • Textures:
      • UV Mapping: Yes
      • Number of Textures: 5
      • Texture Dimensions: 1024x1024, 2048x2048
      • Materials: PBR Materials (Albedo/Base Map, Normal Map, Ambient Occlusion Map)
    • Animation:
      • Rigging: No
      • Animation Count: 0
      • Animation Types: N/A
    • LOD Information: No LODs (0 levels)
    • Render Pipeline Compatibility: Built-in (Standard 3D Shader) with included URP (Universal Render Pipeline) and HDRP (High Definition Render Pipeline) support packages
  • PIANO DETAILS
    • Triangles/Polygons: 7,055
    • Vertices: 3,833
    • Number of Meshes: 116
    • Modular Mesh Elements: Keybed, individual keys, pedals, and music stand/lid are separate mesh elements with adjusted pivots
    • Material Slots: Separate material slots for Piano Body, Keys (White/Black), Pedals, and Felt
    • Prefabs Included (6):
      • Piano_Ebony_LidOpen / Piano_Ebony_LidClosed
      • Piano_Ivory_LidOpen / Piano_Ivory_LidClosed
      • Piano_Mahogany_LidOpen / Piano_Mahogany_LidClosed
  • STOOL DETAILS
    • Triangles/Polygons: 424
    • Vertices: 224
    • Number of Meshes: 2
    • Material Slots: 2 (Wood Frame, Leather Cushion)
    • Prefabs Included (3):
      • Stool_Ebony_BlackLeather
      • Stool_Ivory_WhiteLeather
      • Stool_Mahogany_BurgundyLeather
  • TEXTURE MAPS
    • (Textures use baked procedural generation maps)
    • Wood Frame Maps (Shared between Piano & Stool):
      • 1x Albedo / Grayscale Base Map (2048x2048)
      • 1x Normal Map (2048x2048)
    • Leather Cushion Maps:
      • 1x Albedo / Grayscale Base Map (2048x2048)
      • 1x Normal Map (2048x2048)
      • 1x Ambient Occlusion Map (1024x1024)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Compatible Compatible Compatible

As listed on the Asset Store.