---------------------------------------Alien Stormtrooper----------------------------------
Alien Stormtrooper Preview - https://youtu.be/IICBvCBBvNI
------------------------------------------- FEATURES -------------------------------------
Sword:
10x attack
1x death
2x hit
5x idle
1x Jump
1x rage
2x run
3x Walk
Rifle
5x attack
1x Death
1x attack_run3
x idle
3x run
2x Walk
flight
2x attack
2x idle
5x move
------------------------------------ short technical description ---------------------------
---------------------------------------Alien_3----------------------------------
Sword:
10x attack
1x death
2x hit
5x idle
1x Jump
1x rage
2x run
3x Walk
Rifle
5x attack
1x Death
1x attack_run
3x idle
3x run
2x Walk
flight
2x attack
3x idle
5x move
------------------------------ short technical description ---------------------------------
---------------------------------------Alien_monster----------------------------------
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
4 recruitment of unique textures
animation;
monster;
5x attack
1x Death
2x hit
6x idle
1x Jumping
5x Walking
1x rage
rifle;
1x Rifle Aim To Down
2x rifle attack
1x rifle attack run
4x rifle walk
1x rifle Death
2x rifle idle
2x rifle run
3x rifle walking attack
---------------------------------------Alien_monster_2----------------------------------
3 recruitment of unique textures
animation;
monster;
5x attack
1x Death
2x hit
6x idle
1x Jumping
5x Walking
1x rage
rifle;
1x Rifle Aim To Down
2x rifle attack
1x rifle attack run
4x rifle walk
1x rifle Death
2x rifle idle
2x rifle run
3x rifle walking attack
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 37
Vertex counts of characters: 15704
Number of Materials : 9
Number of Textures: 39
Texture Resolutions: ( body x4096, armor x4096 gun x2048)
---------------------------------------Big_Monster----------------------------------
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
3 recruitment of unique textures
animation;
1x Agreeing
5x attack
2x disturbance
1x Dying
1x hand wave
2x hit
7x idle
1x Jumping
1x anger
4x Walk
1x rage
1x run
1x talk
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 28
Vertex counts of characters: 16649
Number of Materials : 11/11
Number of Textures: 33
Texture Resolutions: ( body x4096, head x4096 )