InstaLoc OFFICIAL SALE

Why are we creating ANOTHER localization tool?


Even with so many options available, every single solution currently fails game developers on one of these 3 critical issues:


1. Not Professional - Difficult to use, lacks clean editor support, high learning curve, limited features

2. Slows Development - Supporting multiple languages drastically increases development time. We're game developers. We want to focus on what matters most: making the game fun

3. Not Optimized - Supporting dozens of languages creates massive text overhead. Many solutions are slow to load or severely increase memory usage


InstaLoc solves ALL of these problems and is the one-size-fits-all solution from solo developers to triple-A teams.


Professional & Intuitive

Clean Unity editor integration with automatic text extraction from scenes, prefabs, and scripts. Intuitive interface designed for both developers and content teams. No learning curve required.


Accelerated Development

Drop-in integration with just 2-3 lines of code. Seamless TextMeshPro support, intuitive coding API, CSV workflows, and font mapping work out-of-the-box. Add localization to existing projects in minutes, not days.


Built for Scale

Performance optimized, supporting unlimited languages without memory bloat or loading delays. Advanced similarity detection reduces duplicate translations, keeping your builds lean and fast.


From prototype to global release in minutes, not months. Highly customizable, works with any genre, and integrates into existing projects with zero friction.


Having issues? Contact us immediately and we'll resolve it together:

https://discord.gg/PGt2fBgSGt