ECS Order Graph View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.0.23 or later
Package size
326 KB
Files
21
Favorites
23
Views in the past week
6

Price tracking

Last checked
Tracked since
Lowest recorded
$13.99 on

Keywords

ECS Order Graph

by Flippar (opens in new tab)

1 rating, too few to average

Order all your systems and system groups in an easy, visual and intuitive way with ECS Order Graph.

Price $19.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for ECS Order Graph, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 5

ECS Order Graph screenshot 1

ECS Order Graph screenshot 1

About this asset

The order of execution of systems in Unity ECS is crucial, but the way to actually order your systems and system groups is less than ideal.

With ECS Order Graph, you can visualize your systems and order them as you like, by adding or removing edges, and easily change the system group they execute in, all that without having to open a single code file, allowing you to quickly order your systems or solve ordering problems.

The tool analyzes your code and shows you the current executing constraints of your systems and system groups in a visual way, so that you can make changes as desired. Then, all the code changes are handled by ECS Order graph, inserting, removing or editing attributes, automatically adding missing the necessary namespace, all this whilst keeping your code as close as possible to how it was before the changes.

All files are backed up before any changes, so that you can always revert to the original code. This is not a substitute for version control. Use. Version. Control.

Online documentation

From the publisher's Asset Store listing.

Technical details

  • An intuitive visual editor
  • Adds, removes or edits the attributes - "UpdateAfter", "UpdateBefore", "UpdateInGroup" - in the corresponding files
  • Adds missing namespaces as needed
  • Keeps your code as close as possible to the original
  • Backups the original files before editing
  • Gets all systems and system groups in all used assemblies
  • Hide nodes you don't want to see
  • Supports Unity 2022.3.33f1 - Unity 6

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.23f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.