2D Sprite Blend Modes View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.32 or later
Package size
3.7 MB
Files
7
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29
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2D Sprite Blend Modes

by Pxl Dev (opens in new tab)

2 ratings, too few to average

Use this package to add blending modes to your 2D sprites, making in-game sprite effects easier!

Price Free

Get it free on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for 2D Sprite Blend Modes, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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2D Sprite Blend Modes screenshot 1

2D Sprite Blend Modes screenshot 1

About this asset

With this package, you can effortlessly apply various blend modes to sprites by simply adding a single script to a GameObject with a SpriteRenderer.

This package includes:

- 10 Blend Modes: Opaque (Normal), Add, Multiply, Screen, Overlay, Darken, Lighten, Subtract, Hard Light Approximation, Soft Light Approximation.

- Real-Time Updates: Changes take effect instantly in both Play Mode and Edit Mode.

- Inspector Integration: Easily switch between blend modes with a user-friendly dropdown.

From the publisher's Asset Store listing.

Technical details

A single 2D URP sprite shader and a single C# script.

A small example scene.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.32f1 Not listed Compatible Not listed

As listed on the Asset Store.