Essential Tools - Dispatcher View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.42 or later
Package size
3.1 MB
Files
377
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Essential Tools - Dispatcher

by Astarbr Assets (opens in new tab)

1 rating, too few to average

Dispatcher is the laser-focused, who crave precision without complexity. Trigger events frame-perfectly during animations, variable changes, or custom delays—directly from the Inspector.

Price $47.70

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Price history

Last 6 months

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Price history for Essential Tools - Dispatcher, 6 months Current $47.70; lowest $47.70; highest $47.70 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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Essential Tools - Dispatcher screenshot 1

Essential Tools - Dispatcher screenshot 1

About this asset

DISPATCHER: PRECISION EVENT MANAGEMENT SYSTEM

Granular Control for Unity Events

Are you struggling with timing-sensitive events in your Unity project? Finding it difficult to synchronize actions precisely during animations or gameplay sequences? Dispatcher solves these problems by providing an intuitive, Inspector-driven approach to event management with unparalleled precision and simplicity.

๐Ÿ”‘ Key Features:

โฑ๏ธ Precise Timing Control

Assign exact timings directly from the Unity Inspector to trigger events during animations, cutscenes, or gameplay sequences. Eliminate the guesswork and trial-and-error adjustments that waste development time.

๐ŸŽฎ Custom Event Dispatching

Operate in event mode to function as a dedicated event handler, seamlessly integrating with your GameObject and its components. Create a centralized hub for managing related events without cluttering your architecture.

โณ Configurable Triggers

Set events to fire after specific delays or when designated variables change. Create sophisticated cause-and-effect relationships without complex code or workarounds.

๐Ÿ” Component-Aware Logic

Leverage automatic component detection to streamline event execution. Dispatcher intelligently identifies available components on your GameObject, making Inspector setup faster and more intuitive.

๐ŸŽฏ Singular Event Execution

Focus on firing individual events with precision rather than managing complex sequences. Perfect for developers who need granular control over specific moments in their gameplay or animation timing.

๐Ÿ“‹ Inspector-Driven Workflow

Configure everything directly in the Unity Inspector with a clean, intuitive interface. Reduce coding time and enable designers to fine-tune event timing without programming knowledge.

๐Ÿ”„ Runtime Flexibility

Modify event timing and triggers during gameplay to adapt to different scenarios dynamically. Create responsive, adaptive experiences that react to player actions or game state changes.

๐Ÿ”Œ Unity Integration

Works seamlessly with Unity's existing systems including Animation Events, UnityEvents, and the new Input System. Enhance what you already know rather than replacing it.

Stop struggling with precise event timing. Let Dispatcher handle the details so you can focus on creating responsive, perfectly-timed gameplay experiences.

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๐Ÿ“„ Third Party Notices

Chain includes third-party assets used ONLY to showcase tool features under their respective licenses:

Fonts:

  • ๐Ÿ”ค Bebas Neue Regular & Jerysey10 Regular (SIL Open Font License 1.1)

Images:

  • ๐Ÿ–ผ๏ธ Kenney Packs (CC0 Creative Commons Zero License)
  • ๐Ÿ–ผ๏ธ Itch io Packs (CC0 Creative Commons Zero License)

For complete license details and attribution requirements, please see the Third-Party Notices.txt file included in the package.

From the publisher's Asset Store listing.

Technical details

Supported Unity Versions: 2018.1 or newer

Dependencies: None โ€“ Works out of the box.

Included:

โœ”๏ธ Essential Tools - Core (Partial)

Technical Details:

โœ”๏ธ Compatible with all Unity project types

โœ”๏ธ Animation or Event driven

โœ”๏ธ Full source code included

โœ”๏ธ Zero external dependencies

โœ”๏ธ Thread-safe implementation

โœ”๏ธ Minimal memory footprint

โœ”๏ธ Editor-only functionality (no runtime impact)

โœ”๏ธ Regular updates and support

โœ”๏ธ Windows, macOS, and Linux compatible

Documentation:

  • Docs

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.42f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.