Sprite Baking Studio (3D to 2D) View on Asset Store (opens in new tab)

Package details

Latest version
5.1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
24.5 MB
Files
209
Favorites
1,316
Views in the past week
88

Price tracking

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$7.50 on

Keywords

Sprite Baking Studio (3D to 2D)

by JYU Dev Studio (opens in new tab)

4.8 / 5 · 81 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 70
4 stars 7
3 stars 1
2 stars 1
1 star 2

Bake 3D models from multiple directions into 2D/2.5D assets, including sprite sheets, animation clips, normal maps, materials, prefabs, and animator controllers.

Price $28.00

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Price history

Last 6 months

USD
Price history for Sprite Baking Studio (3D to 2D), 6 months Current $28.00; lowest $25.00; highest $28.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 5.1.0 released 20 Jul 2026 v5.1.0

Asset preview

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Sprite Baking Studio (3D to 2D) screenshot 1

Sprite Baking Studio (3D to 2D) screenshot 1

About this asset

Sprite Baking Studio helps you build a sprite-based production pipeline from animated 3D assets inside the Unity Editor.

Instead of manually rendering each frame, the tool automates camera setup, frame sampling, directional capture, texture export, atlas creation, and Unity asset generation. You can use it for characters, props, monsters, projectiles, or any animated model that needs to be presented as 2D sprites.

It supports multi-direction baking, shadow output, normal map creation, trimming, packing, prefab generation, material setup, and animator controller generation. The latest version also improves URP workflows, baking diagnostics, inspector validation, and overall baking stability.

From the publisher's Asset Store listing.

Technical details

※ Key Features

o Legacy and Mecanim animation model baking

o Particle System model baking

o Continuous capture of models and animations

o Multi-directional capture

o Various shadow types, including URP matte shadow support

o Sprite sheet creation

o Animation clip creation

o Animator controller creation

o Prefab creation

o Normal map creation

o Material creation

o Atlas packing and texture trimming

o Improved particle alpha extraction modes

o Baking profiling and validation tools

o Play Mode Baking for mirror animations and animation rigging

o Headless Baking

o Pixel Art Post-Processing (pixelate, outline, palette)

o Fixed Path Output

Maunal

※ Used assets in videos

Great Battle Background_05(SunshineForest)

Toony Tiny RTS Demo

Poly HP - Werewolf

Pixelation

Magic Arsenal

GUI Kit - The Stone

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.4f1 Compatible Compatible Not listed
2022.3.62f3 Compatible Compatible Not listed

As listed on the Asset Store.