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Package details
- Latest version
- 1.4
- Last updated
- First released
- Unity version
- 6000.0.43 or later
- Package size
- 20.1 MB
- Files
- 1,179
- Favorites
- 37
- Views in the past week
- 15
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $17.99 on
Keywords
2.5D AI system
- Price drop
This system gives you retro style monster AI, weapons, keys and inventory, and more. Monsters can infight each other, have team battles, or be used as enemies for the player. Includes documentation.
Lowest recorded price
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Price history
Last 6 months
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2.5D AI system screenshot 1
About this asset
For all of those out there who are tired of having to try to create your own enemies for your retro games, this is the pack for you. Though this pack includes a player prefab with weapons to fight in first person, the monster AI can be easily used in any way you see fit.
What this pack includes:
- Allows for swapping sprites sets at runtime, any amount of rotation angles (0, 8, 16, etc) and Everything else from Ultimate 2.5D sprite system
- 8 Predefined monster types
- Infighting capabilities (monsters can piss off other monsters and fight each other)
- Monster on monster team battles or all out skirmishes
- Monsters can use raycast attacks, projectiles, or melee
- Monsters that can fly while using nav-mesh
- 5 Predefined weapons (Fist, Pistol, Shotgun, Machinegun, Rocket Launcher)
- Includes inventory items for player, keys for doors, weapons, ammo and health
- HUD face to show health, key display, ammo counters and weapon info
- 2 Maps
- Easily customizable
- Full Documentation
NOTE: This assets is not selling or trying to sell any graphical or audio assets included. It is meant to sell the gameplay and AI system using opensource assets as a demonstration. If you want to use the graphical and audio assets without buying the pack, you can get them via FreeDoom, an opensource version of doom. https://freedoom.github.io/
Unfortunately if you are looking for a discount on this asset, it is very unlikely to come since Unity picks which assets go on sale or not. Just know that there is nothing in my power I can do about that.
From the publisher's Asset Store listing.
Technical details
What this pack includes:
- Allows for swapping sprites sets at runtime, any amount of rotation angles (0, 8, 16, etc) and Everything else from Ultimate 2.5D sprite system
- 8 Predefined monster types
- Infighting capabilities (monsters can piss off other monsters and fight each other)
- Monster on monster team battles or all out skirmishes
- Monsters can use raycast attacks, projectiles, or melee
- Monsters that can fly while using nav-mesh
- 5 Predefined weapons (Fist, Pistol, Shotgun, Machinegun, Rocket Launcher)
- Includes inventory items for player, keys for doors, weapons, ammo and health
- HUD face to show health, key display, ammo counters and weapon info
- 2 Maps
- Easily customizable
- Full Documentation
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.43f1 | Compatible | Compatible | Not listed |
This asset uses graphical and audio assets from Freedoom under the BSD license; see Third-Party Notices.txt file in package for details.
Requires Unity UI/TextMeshPro package
As listed on the Asset Store.