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Package details
- Latest version
- 1.1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 404.1 MB
- Files
- 80
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- 61
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- 117
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Punch Perfect: Boxing Animations & Tools
PunchPerfect delivers professional-grade boxing animations and tools, saving you time and effort in development. Get ready to take your fighting game to the next level!
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Price history
Last 6 months
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Punch Perfect: Boxing Animations & Tools screenshot 1
About this asset
🚨 Attention! 🚨
🥊 Boxing Ring is not included in this package! 🥊
All PunchPerfect users can purchase BoxingRing with a 50% discount! 🎉
Playable Demo | Unity Forum | Discord Server | Website
What Is It?
PunchPerfect is a collection of 123 real boxing motion capture animations, as well as a set of ready-to-use tools for quickly integrating these animations into your project.
Here’s what you get:
🥊1. Animations
- Movements — 8
- Step — 8
- Punches — 10
- Punch + Step — 80
- Slips — 8
- Blocks — 2
- Idle Stance — 1
- Taking Hits — 6
That’s a total of 123 high-quality MoCap animations, suitable for any humanoid character.
🎬2. Animator Controller
- Fully configured Animator with layering and fluid transitions for realistic movement.
🎮3. BoxerCharacterController
- A ready-to-use character controller that allows you to control the boxer right away.
🛠4. Tools for Building Your Own Project
- PunchesIKController — Ensures punches land precisely on the target.
- CameraController — Streamlines camera setup for dynamic fights.
- Collision Detection System - Triggers the correct reaction animations upon impact.
- QuickBoxerCharacterSetup — Editor script for rapid setup on your custom character.
💥5. Demo Scenes
- Fight Scene: Try out the animations in action by controlling your character against a enemy. Essentially, it’s already a mini fighting game!
- Tutorial Scene: Practice setting up the character step by step with detailed instructions provided.
Full animations list in Technical details
From the publisher's Asset Store listing.
Technical details
Full Animations List :
1. Locomotion:
- Forward
- Backward
- Left
- Right
- Forward-Left
- Backward-Right
- Forward-Right
- Backward-Left
2. Steps:
- Forward
- Backward
- Left
- Right
- Forward-Left
- Backward-Right
- Forward-Right
- Backward-Left
3. Punches:
- Jab
- Jab-Forward
- Jab-Backward
- Jab-Left
- Jab-Right
- Jab-Forward-Left
- Jab-Backward-Right
- Jab-Forward-Right
- Jab-Backward-Left
- Cross
- Cross-Forward
- Cross-Backward
- Cross-Left
- Cross-Right
- Cross-Forward-Left
- Cross-Backward-Right
- Cross-Forward-Right
- Cross-Backward-Left
- LeadHook
- LeadHook-Forward
- LeadHook-Backward
- LeadHook-Left
- LeadHook-Right
- LeadHook-Forward-Left
- LeadHook-Backward-Right
- LeadHook-Forward-Right
- LeadHook-Backward-Left
- RearHook
- RearHook-Forward
- RearHook-Backward
- RearHook-Left
- RearHook-Right
- RearHook-Forward-Left
- RearHook-Backward-Right
- RearHook-Forward-Right
- RearHook-Backward-Left
- LeadUppercut
- LeadUppercut-Forward
- LeadUppercut-Backward
- LeadUppercut-Left
- LeadUppercut-Right
- LeadUppercut-Forward-Left
- LeadUppercut-Backward-Right
- LeadUppercut-Forward-Right
- LeadUppercut-Backward-Left
- RearUppercut
- RearUppercut-Forward
- RearUppercut-Backward
- RearUppercut-Left
- RearUppercut-Right
- RearUppercut-Forward-Left
- RearUppercut-Backward-Right
- RearUppercut-Forward-Right
- RearUppercut-Backward-Left
- BodyJab
- BodyJab-Forward
- BodyJab-Backward
- BodyJab-Left
- BodyJab-Right
- BodyJab-Forward-Left
- BodyJab-Backward-Right
- BodyJab-Forward-Right
- BodyJab-Backward-Left
- BodyCross
- BodyCross-Forward
- BodyCross-Backward
- BodyCross-Left
- BodyCross-Right
- BodyCross-Forward-Left
- BodyCross-Backward-Right
- BodyCross-Forward-Right
- BodyCross-Backward-Left
- LeadBodyHook
- LeadBodyHook-Forward
- LeadBodyHook-Backward
- LeadBodyHook-Left
- LeadBodyHook-Right
- LeadBodyHook-Forward-Left
- LeadBodyHook-Backward-Right
- LeadBodyHook-Forward-Right
- LeadBodyHook-Backward-Left
- RearBodyHook
- RearBodyHook-Forward
- RearBodyHook-Backward
- RearBodyHook-Left
- RearBodyHook-Right
- RearBodyHook-Forward-Left
- RearBodyHook-Backward-Right
- RearBodyHook-Forward-Right
- RearBodyHook-Backward-Left
4. Slips:
- Slip-Forward
- Slip-Backward
- Slip-Left
- Slip-Right
- Slip-Forward-Left
- Slip-Backward-Right
- Slip-Forward-Right
- Slip-Backward-Left
5. Blocks:
- Low-Guard
- High-Guard
6. Stance
7. Hits:
- Hit-Head-Front
- Hit-Head-Left
- Hit-Head-Right
- Hit-Body-Front
- Hit-Body-Left
- Hit-Body-Right
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f1 | Compatible | Compatible | Compatible | Compatible |
Compatible with Unity 2022.3 and any newer version.
Compatibility with Unity 6.4 and all newer versions has been fully tested and verified
As listed on the Asset Store.