Arcade Damage System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.4 or later
Package size
636 KB
Files
12
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56
Views in the past week
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Arcade Damage System

by Ash Dev (opens in new tab)

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A solution for simulating dynamic mesh damage in real-time.

Price $5.00

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Price history

Last 6 months

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Price history for Arcade Damage System, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Arcade Damage System video 1

About this asset

This system deforms object meshes upon collision impacts, delivering an arcade-style visual effect. useful for vehicle damage or other object damage.

Key Features:

  • Real-Time Mesh Deformation: Automatically applies deformations to object meshes based on collision impacts, using a customizable radius of influence.
  • Optimized Performance: Utilizes Unity’s Job System and Burst Compiler to efficiently process vertex modifications in parallel.
  • Collider Synchronization: Optionally updates mesh colliders to ensure accurate collision detection after deformations.
  • Customizable Settings: Fine-tune deformation intensity, smoothness, and limits (including maximum deformations per vertex) to suit various gameplay needs.

The Arcade Damage System is ideal for developers seeking an efficient and visually appealing way to add simple damage effects to their game objects.

From the publisher's Asset Store listing.

Technical details

This tool uses a job system and burst compiler to deform meshes.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.4f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.