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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.4 or later
- Package size
- 636 KB
- Files
- 12
- Favorites
- 56
- Views in the past week
- 55
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- $5.00 on
Keywords
Arcade Damage System
A solution for simulating dynamic mesh damage in real-time.
Price $5.00
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Price history
Last 6 months
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Arcade Damage System video 1
About this asset
This system deforms object meshes upon collision impacts, delivering an arcade-style visual effect. useful for vehicle damage or other object damage.
Key Features:
- Real-Time Mesh Deformation: Automatically applies deformations to object meshes based on collision impacts, using a customizable radius of influence.
- Optimized Performance: Utilizes Unity’s Job System and Burst Compiler to efficiently process vertex modifications in parallel.
- Collider Synchronization: Optionally updates mesh colliders to ensure accurate collision detection after deformations.
- Customizable Settings: Fine-tune deformation intensity, smoothness, and limits (including maximum deformations per vertex) to suit various gameplay needs.
The Arcade Damage System is ideal for developers seeking an efficient and visually appealing way to add simple damage effects to their game objects.
From the publisher's Asset Store listing.
Technical details
This tool uses a job system and burst compiler to deform meshes.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.4f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.