API | DOCUMENTATION | FORUM | Discord
Stop rebuilding the same game foundation. C.O.R.E. is a complete architecture for Unity games: boot, dependency injection, UI, data, saves, resources and mods, already connected and documented. You write the gameplay; the framework owns everything around it. Works for any genre and any experience level.
Try it first
What is inside
Architecture
Data
- Config System - game data in JSON: singleton and list configs, references, validation, change settings without touching code
- Model and Save System - player progress with autosave, backups and restore, optional encryption and Steam Cloud
Content pipeline
- Resource Manager - prefabs, scenes and images through Asset Bundles or Streaming Assets
- Code Generator - typed enums and loaders for resources, colors, localization keys and input: no string paths, errors at compile time
- Color Library - one palette for the whole UI
- Localization - text and images, keys from configs, Google Sheets import
UI and scenes
- Custom UI Elements - button, toggle, slider, dropdown, input field, tabs, table, text, with a State Machine and editor preview
- Game Settings - ready graphics, audio and control settings
- Scene Loader - async loading with progress, preloaded scenes
- Mouse Manager - cursor states and hover/click events
Runtime systems
- Input System - built on Unity Input System
- Audio System - volume channels (Main, UI, Effects, Music); FMOD is planned
- Utils - object pool and everyday helpers
Mods and Steam
- Mods Support - export mods with the Mod Tool; mods bring levels, configs, textures and audio
- Steam Inventory - declare items with SteamInventoryBuilder, manage them with SteamInventoryManager: item grants, store, exchange, crafting
AI-ready (v1.1)
- Ships a Claude Code skill with the verified API and lifecycle rules; one menu item installs it into your project
Get started in 5 minutes
- Import the package and TMP Essential Resources
- Set Scripting Backend to Mono, API Compatibility to .NET Standard 2.1, Managed Stripping Level to Disabled
- Open ExamplesScene and press Play
- Read the Documentation and the API
Good to know
- Windows is the only supported platform for now; more are planned (Platforms)
- Unity 6: partial support, the editor tools can conflict in some cases (Compatibility)
- Character and background assets from the promo video, screenshots and tutorials are not included
- After version 1.2.0 the price will increase
Refund policy - read before buying. Questions: e-mail, Discord or the Forum. If C.O.R.E. saves you time, a review on this page helps a lot.