Sea / Water / Ocean shader - 2 (URP) OFFICIAL SALE

!LIST OF MY ASSETS - CHECK IT OUT (multipage)


Water shader 1 HERE.

Ocean / Water shader 2 for URP:

- Geometry motion;

- Normal motion;

- Edge blending;

- Refraction;

- Depth;

- Complex multi-layered foam;

- Auto foam detection by depth;

- Variety of settings (material only);

- To enable/diable shadows from water - water mesh - mesh renderer - cast shadows.


Important:

1. enable in your URP asset > Depth Texture and Opaque Texture

2. enable in your URP asset renderer > Depth Texture Mode > After Opagues


Note: there is no underwater.