Collision Occlusion PRO View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.60 or later
Package size
492 KB
Files
10
Favorites
8
Views in the past week
11

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Collision Occlusion PRO

by One Guy Productions (opens in new tab)

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  • Price drop

3D System that make you able to optimize your scene by dynamic occlusion culling for Physics turning off any kind of collider that you want and activating them when it's necessary ✔.

Discount -50% Previous price $30.00 Price $15.00

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Price history

Last 6 months

USD
Price history for Collision Occlusion PRO, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 5

Collision Occlusion PRO screenshot 1

Collision Occlusion PRO screenshot 1

About this asset

📝 What does it do?

The system detects a parent collider and checks its child colliders to activate them when they are within range. Any collider(s) inside this range are enabled and remain active as long as they stay within it. Once the collider(s) move out of range, the system disables them. This is great because you can save a lot of resources by just having active the colliders that are nearby specific zones that you want them to be, this allows you to have the best performance results.

What are the applications🤔?

  • Proximity-based Bullet Collision.
  • Dynamic occlusion culling for Physics.
  • Adaptive collider LOD.
  • Hitbox pooling.
  • Proximity-based physics interactions for AI.
  • Proximity-based ragdoll activation.
  • And a Bunch More ✨.

Common usecases 📌

By using the system properly, this asset could easily solve these common problems:

  • Bad performance when running the game.
  • Unnecessary physics calculations and collision checks for distant objects.
  • Excessive memory usage due to always active colliders.

These are just a few examples, but this asset was designed to solve problems related to physics performance and collision management. It enables colliders to activate only when within a specific range, reducing unnecessary calculations, improving gameplay accuracy, and optimizing overall game performance.

Performance⚙️

This package has the option to set up optimization settings, in order to have the best performance, just like all Smart Packages do. It is provided with a solid optimized base code, you can tweak a lot of variables in order to customize and organize the perfect enviroment for your games, you can navigate and explore the features that Smart Collision PRO has and see that the performance will not be a problem, some of the things to avoid bad performance that this package includes are:

  • Customizable refresh rate by a frame counter in the Update method ✔️.
  • 3 different ways to call the system to check, based on your preferences ✔️.
  • Varied amount of geometric shapes to check ✔️.

This asset could be easily integrated to your project, it is plug and play and you have the info in the provided file titled as "Documentation". 

From the publisher's Asset Store listing.

Technical details

Optimized for mobile development 📱.

Performance friendly for low-end devices 💻.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.60f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.